9.2.4  How do I import all of my textures I created in 3DS Max into POV-Ray?

As POV-Ray 3.5 supports UV-mapping, textured objects used by renderers such as 3D-Studio can be used by first converting them with a proper converter. You can find a list of converters and other related software at » http://www.povray.org/links/3D_Programs/Conversion_Utilities/.