/* @(#)root/base:$Id: GLConstants.h 20877 2007-11-19 11:17:07Z rdm $ */ /************************************************************************* * Copyright (C) 1995-2000, Rene Brun and Fons Rademakers. * * All rights reserved. * * * * For the licensing terms see $ROOTSYS/LICENSE. * * For the list of contributors see $ROOTSYS/README/CREDITS. * *************************************************************************/ #ifndef ROOT_GLConstants #define ROOT_GLConstants //*-* This contains the map for those OpenGL package constant the ROOT uses //*-* We need the second table since CINT doesn't understand the "define" pre-processor command #ifndef __CINT__ #ifndef GLConstants #define GLConstants1(abc_prefix) \ abc_prefix##QUAD_STRIP, abc_prefix##QUADS, abc_prefix##COMPILE, abc_prefix##COMPILE_AND_EXECUTE \ ,abc_prefix##LIGHT0 , abc_prefix##LIGHT1 , abc_prefix##LIGHT2 , abc_prefix##LIGHT3 \ ,abc_prefix##LIGHT4 , abc_prefix##LIGHT5 , abc_prefix##LIGHT6 , abc_prefix##LIGHT7 \ ,abc_prefix##CW , abc_prefix##CCW \ ,abc_prefix##FRONT , abc_prefix##BACK , abc_prefix##FRONT_AND_BACK \ ,abc_prefix##POINT , abc_prefix##LINE , abc_prefix##FILL \ ,abc_prefix##ACCUM_ALPHA_BITS, abc_prefix##ACCUM_BLUE_BITS, abc_prefix##ACCUM_CLEAR_VALUE \ ,abc_prefix##ACCUM_GREEN_BITS, abc_prefix##ACCUM_RED_BITS, abc_prefix##ALPHA_BIAS \ ,abc_prefix##ALPHA_BITS, abc_prefix##ALPHA_SCALE, abc_prefix##ALPHA_TEST \ ,abc_prefix##ALPHA_TEST_FUNC, abc_prefix##ALPHA_TEST_REF, abc_prefix##ATTRIB_STACK_DEPTH \ ,abc_prefix##AUTO_NORMAL, abc_prefix##AUX_BUFFERS, abc_prefix##BLEND \ ,abc_prefix##BLEND_DST, abc_prefix##BLEND_SRC, abc_prefix##BLUE_BIAS \ ,abc_prefix##BLUE_BITS, abc_prefix##BLUE_SCALE, abc_prefix##COLOR_CLEAR_VALUE \ ,abc_prefix##COLOR_MATERIAL, abc_prefix##COLOR_MATERIAL_FACE \ ,abc_prefix##COLOR_MATERIAL_PARAMETER, abc_prefix##COLOR_WRITEMASK \ ,abc_prefix##CULL_FACE, abc_prefix##CULL_FACE_MODE, abc_prefix##CURRENT_COLOR #define GLConstants2(abc_prefix) \ ,abc_prefix##CURRENT_INDEX, abc_prefix##CURRENT_NORMAL, abc_prefix##CURRENT_RASTER_COLOR \ ,abc_prefix##CURRENT_RASTER_DISTANCE, abc_prefix##CURRENT_RASTER_INDEX \ ,abc_prefix##CURRENT_RASTER_POSITION, abc_prefix##CURRENT_RASTER_TEXTURE_COORDS \ ,abc_prefix##CURRENT_RASTER_POSITION_VALID, abc_prefix##CURRENT_TEXTURE_COORDS \ ,abc_prefix##DEPTH_BIAS, abc_prefix##DEPTH_BITS, abc_prefix##DEPTH_CLEAR_VALUE \ ,abc_prefix##DEPTH_FUNC, abc_prefix##DEPTH_RANGE, abc_prefix##DEPTH_SCALE \ ,abc_prefix##DEPTH_TEST, abc_prefix##DEPTH_WRITEMASK, abc_prefix##DITHER \ ,abc_prefix##DOUBLEBUFFER, abc_prefix##DRAW_BUFFER, abc_prefix##EDGE_FLAG \ ,abc_prefix##FOG, abc_prefix##FOG_COLOR, abc_prefix##FOG_DENSITY \ ,abc_prefix##FOG_END, abc_prefix##FOG_HINT, abc_prefix##FOG_INDEX \ ,abc_prefix##FOG_MODE, abc_prefix##FOG_START, abc_prefix##FRONT_FACE \ ,abc_prefix##GREEN_BIAS, abc_prefix##GREEN_BITS, abc_prefix##GREEN_SCALE \ ,abc_prefix##INDEX_BITS, abc_prefix##INDEX_CLEAR_VALUE \ ,abc_prefix##INDEX_MODE, abc_prefix##INDEX_OFFSET, abc_prefix##INDEX_SHIFT \ ,abc_prefix##INDEX_WRITEMASK, abc_prefix##LIGHTING, abc_prefix##LIGHT_MODEL_AMBIENT \ ,abc_prefix##LIGHT_MODEL_LOCAL_VIEWER, abc_prefix##LIGHT_MODEL_TWO_SIDE #define GLConstants3(abc_prefix) \ ,abc_prefix##LINE_SMOOTH, abc_prefix##LINE_SMOOTH_HINT,abc_prefix##LINE_STIPPLE \ ,abc_prefix##LINE_STIPPLE_PATTERN, abc_prefix##LINE_STIPPLE_REPEAT \ ,abc_prefix##LINE_WIDTH, abc_prefix##LINE_WIDTH_GRANULARITY \ ,abc_prefix##LINE_WIDTH_RANGE, abc_prefix##LIST_BASE, abc_prefix##LIST_INDEX \ ,abc_prefix##LIST_MODE, abc_prefix##LOGIC_OP, abc_prefix##LOGIC_OP_MODE \ ,abc_prefix##MAP1_COLOR_4, abc_prefix##MAP1_GRID_DOMAIN,abc_prefix##MAP1_GRID_SEGMENTS \ ,abc_prefix##MAP1_INDEX, abc_prefix##MAP1_NORMAL, abc_prefix##MAP1_TEXTURE_COORD_1 \ ,abc_prefix##MAP1_TEXTURE_COORD_2, abc_prefix##MAP1_TEXTURE_COORD_3 \ ,abc_prefix##MAP1_TEXTURE_COORD_4, abc_prefix##MAP1_VERTEX_3 \ ,abc_prefix##MAP1_VERTEX_4, abc_prefix##MAP2_COLOR_4, abc_prefix##MAP2_GRID_DOMAIN \ ,abc_prefix##MAP2_GRID_SEGMENTS, abc_prefix##MAP2_INDEX \ ,abc_prefix##MAP2_NORMAL, abc_prefix##MAP2_TEXTURE_COORD_1 \ ,abc_prefix##MAP2_TEXTURE_COORD_2, abc_prefix##MAP2_TEXTURE_COORD_3 \ ,abc_prefix##MAP2_TEXTURE_COORD_4, abc_prefix##MAP2_VERTEX_3 \ ,abc_prefix##MAP2_VERTEX_4, abc_prefix##MAP_COLOR, abc_prefix##MAP_STENCIL \ ,abc_prefix##MATRIX_MODE, abc_prefix##MAX_ATTRIB_STACK_DEPTH \ ,abc_prefix##MAX_CLIP_PLANES, abc_prefix##MAX_EVAL_ORDER, abc_prefix##MAX_LIGHTS \ ,abc_prefix##MAX_LIST_NESTING, abc_prefix##MAX_MODELVIEW_STACK_DEPTH \ ,abc_prefix##MAX_NAME_STACK_DEPTH, abc_prefix##MAX_PIXEL_MAP_TABLE \ ,abc_prefix##MAX_PROJECTION_STACK_DEPTH, abc_prefix##MAX_TEXTURE_SIZE \ ,abc_prefix##MAX_TEXTURE_STACK_DEPTH, abc_prefix##MAX_VIEWPORT_DIMS #define GLConstants4(abc_prefix) \ ,abc_prefix##MODELVIEW_MATRIX, abc_prefix##MODELVIEW_STACK_DEPTH \ ,abc_prefix##NAME_STACK_DEPTH, abc_prefix##NORMALIZE, abc_prefix##PACK_ALIGNMENT \ ,abc_prefix##PACK_LSB_FIRST, abc_prefix##PACK_ROW_LENGTH, abc_prefix##PACK_SKIP_PIXELS \ ,abc_prefix##PACK_SKIP_ROWS, abc_prefix##PACK_SWAP_BYTES, abc_prefix##PERSPECTIVE_CORRECTION_HINT \ ,abc_prefix##PIXEL_MAP_A_TO_A_SIZE, abc_prefix##PIXEL_MAP_B_TO_B_SIZE \ ,abc_prefix##PIXEL_MAP_G_TO_G_SIZE, abc_prefix##PIXEL_MAP_I_TO_A_SIZE \ ,abc_prefix##PIXEL_MAP_I_TO_B_SIZE, abc_prefix##PIXEL_MAP_I_TO_G_SIZE \ ,abc_prefix##PIXEL_MAP_I_TO_I_SIZE, abc_prefix##PIXEL_MAP_I_TO_R_SIZE \ ,abc_prefix##PIXEL_MAP_R_TO_R_SIZE, abc_prefix##PIXEL_MAP_S_TO_S_SIZE \ ,abc_prefix##POINT_SIZE, abc_prefix##POINT_SIZE_GRANULARITY \ ,abc_prefix##POINT_SIZE_RANGE, abc_prefix##POINT_SMOOTH, abc_prefix##POINT_SMOOTH_HINT \ ,abc_prefix##POLYGON_MODE, abc_prefix##POLYGON_SMOOTH, abc_prefix##POLYGON_SMOOTH_HINT \ ,abc_prefix##POLYGON_STIPPLE, abc_prefix##PROJECTION_MATRIX, abc_prefix##PROJECTION_STACK_DEPTH \ ,abc_prefix##READ_BUFFER, abc_prefix##RED_BIAS, abc_prefix##RED_BITS \ ,abc_prefix##RED_SCALE, abc_prefix##RENDER_MODE, abc_prefix##RGBA_MODE \ ,abc_prefix##SCISSOR_BOX, abc_prefix##SCISSOR_TEST, abc_prefix##SHADE_MODEL \ ,abc_prefix##STENCIL_BITS, abc_prefix##STENCIL_CLEAR_VALUE \ ,abc_prefix##STENCIL_FAIL, abc_prefix##STENCIL_FUNC, abc_prefix##STENCIL_PASS_DEPTH_FAIL \ ,abc_prefix##STENCIL_PASS_DEPTH_PASS, abc_prefix##STENCIL_REF \ ,abc_prefix##STENCIL_TEST, abc_prefix##STENCIL_VALUE_MASK,abc_prefix##STENCIL_WRITEMASK \ ,abc_prefix##STEREO, abc_prefix##SUBPIXEL_BITS, abc_prefix##TEXTURE_1D \ ,abc_prefix##TEXTURE_2D, abc_prefix##TEXTURE_ENV_COLOR,abc_prefix##TEXTURE_ENV_MODE \ ,abc_prefix##TEXTURE_GEN_S, abc_prefix##TEXTURE_GEN_T, abc_prefix##TEXTURE_GEN_R \ ,abc_prefix##TEXTURE_GEN_Q, abc_prefix##TEXTURE_MATRIX, abc_prefix##TEXTURE_STACK_DEPTH \ ,abc_prefix##UNPACK_ALIGNMENT, abc_prefix##UNPACK_LSB_FIRST,abc_prefix##UNPACK_ROW_LENGTH \ ,abc_prefix##UNPACK_SKIP_PIXELS,abc_prefix##UNPACK_SKIP_ROWS,abc_prefix##UNPACK_SWAP_BYTES \ ,abc_prefix##VIEWPORT, abc_prefix##ZOOM_X, abc_prefix##ZOOM_Y \ ,abc_prefix##SMOOTH, abc_prefix##FLAT #define GLConstants5(abc_prefix) \ ,abc_prefix##POINTS, abc_prefix##LINES, abc_prefix##LINE_STRIP, abc_prefix##LINE_LOOP \ ,abc_prefix##TRIANGLES, abc_prefix##TRIANGLE_STRIP, abc_prefix##TRIANGLE_FAN \ ,abc_prefix##POLYGON #define GLConstants6(abc_prefix) \ ,abc_prefix##DIFFUSE, abc_prefix##POSITION, abc_prefix##CLIP_PLANE0 #define GLConstants(abc_prefix) \ GLConstants1(abc_prefix) \ GLConstants2(abc_prefix) \ GLConstants3(abc_prefix) \ GLConstants4(abc_prefix) \ GLConstants5(abc_prefix) \ GLConstants6(abc_prefix) #endif enum EG3D2GLmode { GLConstants(k) }; #else enum EG3D2GLmode { kQUAD_STRIP, kQUADS, kCOMPILE, kCOMPILE_AND_EXECUTE ,kLIGHT0 , kLIGHT1 , kLIGHT2 , kLIGHT3 ,kLIGHT4 , kLIGHT5 , kLIGHT6 , kLIGHT7 ,kCW , kCCW ,kFRONT , kBACK , kFRONT_AND_BACK ,kPOINT , kLINE , kFILL , ,kACCUM_ALPHA_BITS, kACCUM_BLUE_BITS, kACCUM_CLEAR_VALUE ,kACCUM_GREEN_BITS, kACCUM_RED_BITS, kALPHA_BIAS ,kALPHA_BITS, kALPHA_SCALE, kALPHA_TEST ,kALPHA_TEST_FUNC, kALPHA_TEST_REF, kATTRIB_STACK_DEPTH ,kAUTO_NORMAL, kAUX_BUFFERS, kBLEND ,kBLEND_DST, kBLEND_SRC, kBLUE_BIAS ,kBLUE_BITS, kBLUE_SCALE, kCOLOR_CLEAR_VALUE ,kCOLOR_MATERIAL, kCOLOR_MATERIAL_FACE ,kCOLOR_MATERIAL_PARAMETER, kCOLOR_WRITEMASK ,kCULL_FACE, kCULL_FACE_MODE, kCURRENT_COLOR ,kCURRENT_INDEX, kCURRENT_NORMAL, kCURRENT_RASTER_COLOR ,kCURRENT_RASTER_DISTANCE, kCURRENT_RASTER_INDEX ,kCURRENT_RASTER_POSITION, kCURRENT_RASTER_TEXTURE_COORDS ,kCURRENT_RASTER_POSITION_VALID, kCURRENT_TEXTURE_COORDS ,kDEPTH_BIAS, kDEPTH_BITS, kDEPTH_CLEAR_VALUE ,kDEPTH_FUNC, kDEPTH_RANGE, kDEPTH_SCALE ,kDEPTH_TEST, kDEPTH_WRITEMASK, kDITHER ,kDOUBLEBUFFER, kDRAW_BUFFER, kEDGE_FLAG ,kFOG, kFOG_COLOR, kFOG_DENSITY ,kFOG_END, kFOG_HINT, kFOG_INDEX ,kFOG_MODE, kFOG_START, kFRONT_FACE ,kGREEN_BIAS, kGREEN_BITS, kGREEN_SCALE ,kINDEX_BITS, kINDEX_CLEAR_VALUE ,kINDEX_MODE, kINDEX_OFFSET, kINDEX_SHIFT ,kINDEX_WRITEMASK, kLIGHTING, kLIGHT_MODEL_AMBIENT ,kLIGHT_MODEL_LOCAL_VIEWER, kLIGHT_MODEL_TWO_SIDE ,kLINE_SMOOTH, kLINE_SMOOTH_HINT,kLINE_STIPPLE ,kLINE_STIPPLE_PATTERN, kLINE_STIPPLE_REPEAT ,kLINE_WIDTH, kLINE_WIDTH_GRANULARITY ,kLINE_WIDTH_RANGE, kLIST_BASE, kLIST_INDEX ,kLIST_MODE, kLOGIC_OP, kLOGIC_OP_MODE ,kMAP1_COLOR_4, kMAP1_GRID_DOMAIN,kMAP1_GRID_SEGMENTS ,kMAP1_INDEX, kMAP1_NORMAL, kMAP1_TEXTURE_COORD_1 ,kMAP1_TEXTURE_COORD_2, kMAP1_TEXTURE_COORD_3 ,kMAP1_TEXTURE_COORD_4, kMAP1_VERTEX_3 ,kMAP1_VERTEX_4, kMAP2_COLOR_4, kMAP2_GRID_DOMAIN ,kMAP2_GRID_SEGMENTS, kMAP2_INDEX ,kMAP2_NORMAL, kMAP2_TEXTURE_COORD_1 ,kMAP2_TEXTURE_COORD_2, kMAP2_TEXTURE_COORD_3 ,kMAP2_TEXTURE_COORD_4, kMAP2_VERTEX_3 ,kMAP2_VERTEX_4, kMAP_COLOR, kMAP_STENCIL ,kMATRIX_MODE, kMAX_ATTRIB_STACK_DEPTH ,kMAX_CLIP_PLANES, kMAX_EVAL_ORDER, kMAX_LIGHTS ,kMAX_LIST_NESTING, kMAX_MODELVIEW_STACK_DEPTH ,kMAX_NAME_STACK_DEPTH, kMAX_PIXEL_MAP_TABLE ,kMAX_PROJECTION_STACK_DEPTH, kMAX_TEXTURE_SIZE ,kMAX_TEXTURE_STACK_DEPTH, kMAX_VIEWPORT_DIMS ,kMODELVIEW_MATRIX, kMODELVIEW_STACK_DEPTH ,kNAME_STACK_DEPTH, kNORMALIZE, kPACK_ALIGNMENT ,kPACK_LSB_FIRST, kPACK_ROW_LENGTH, kPACK_SKIP_PIXELS ,kPACK_SKIP_ROWS, kPACK_SWAP_BYTES, kPERSPECTIVE_CORRECTION_HINT ,kPIXEL_MAP_A_TO_A_SIZE, kPIXEL_MAP_B_TO_B_SIZE ,kPIXEL_MAP_G_TO_G_SIZE, kPIXEL_MAP_I_TO_A_SIZE ,kPIXEL_MAP_I_TO_B_SIZE, kPIXEL_MAP_I_TO_G_SIZE ,kPIXEL_MAP_I_TO_I_SIZE, kPIXEL_MAP_I_TO_R_SIZE ,kPIXEL_MAP_R_TO_R_SIZE, kPIXEL_MAP_S_TO_S_SIZE ,kPOINT_SIZE, kPOINT_SIZE_GRANULARITY ,kPOINT_SIZE_RANGE, kPOINT_SMOOTH, kPOINT_SMOOTH_HINT ,kPOLYGON_MODE, kPOLYGON_SMOOTH, kPOLYGON_SMOOTH_HINT ,kPOLYGON_STIPPLE, kPROJECTION_MATRIX, kPROJECTION_STACK_DEPTH ,kREAD_BUFFER, kRED_BIAS, kRED_BITS ,kRED_SCALE, kRENDER_MODE, kRGBA_MODE ,kSCISSOR_BOX, kSCISSOR_TEST, kSHADE_MODEL ,kSTENCIL_BITS, kSTENCIL_CLEAR_VALUE ,kSTENCIL_FAIL, kSTENCIL_FUNC, kSTENCIL_PASS_DEPTH_FAIL ,kSTENCIL_PASS_DEPTH_PASS, kSTENCIL_REF ,kSTENCIL_TEST, kSTENCIL_VALUE_MASK,kSTENCIL_WRITEMASK ,kSTEREO, kSUBPIXEL_BITS, kTEXTURE_1D ,kTEXTURE_2D, kTEXTURE_ENV_COLOR,kTEXTURE_ENV_MODE ,kTEXTURE_GEN_S, kTEXTURE_GEN_T, kTEXTURE_GEN_R ,kTEXTURE_GEN_Q, kTEXTURE_MATRIX, kTEXTURE_STACK_DEPTH ,kUNPACK_ALIGNMENT, kUNPACK_LSB_FIRST,kUNPACK_ROW_LENGTH ,kUNPACK_SKIP_PIXELS,kUNPACK_SKIP_ROWS,kUNPACK_SWAP_BYTES ,kVIEWPORT, kZOOM_X, kZOOM_Y ,kSMOOTH, kFLAT }; #endif #endif