// @(#)root/eve:$Id: TEveLineGL.h 24214 2008-06-11 14:48:35Z matevz $ // Authors: Matevz Tadel & Alja Mrak-Tadel: 2006, 2007 /************************************************************************* * Copyright (C) 1995-2007, Rene Brun and Fons Rademakers. * * All rights reserved. * * * * For the licensing terms see $ROOTSYS/LICENSE. * * For the list of contributors see $ROOTSYS/README/CREDITS. * *************************************************************************/ #ifndef ROOT_TEveLineGL #define ROOT_TEveLineGL #include "TGLObject.h" #include "TPointSet3DGL.h" class TGLViewer; class TGLScene; class TEveLine; class TEveLineGL : public TPointSet3DGL { private: TEveLineGL(const TEveLineGL&); // Not implemented TEveLineGL& operator=(const TEveLineGL&); // Not implemented protected: TEveLine* fM; // fModel dynamic-casted to TEveLineGL public: TEveLineGL(); virtual ~TEveLineGL() {} virtual Bool_t SetModel(TObject* obj, const Option_t* opt=0); virtual void DirectDraw(TGLRnrCtx & rnrCtx) const; // To support two-level selection // virtual Bool_t SupportsSecondarySelect() const { return kTRUE; } // virtual void ProcessSelection(UInt_t* ptr, TGLViewer*, TGLScene*); ClassDef(TEveLineGL, 0); // GL-renderer for TEveLine class. }; #endif