// @(#)root/eve:$Id: TEveTriangleSetGL.h 21252 2007-12-07 01:39:32Z matevz $ // Authors: Matevz Tadel & Alja Mrak-Tadel: 2006, 2007 /************************************************************************* * Copyright (C) 1995-2007, Rene Brun and Fons Rademakers. * * All rights reserved. * * * * For the licensing terms see $ROOTSYS/LICENSE. * * For the list of contributors see $ROOTSYS/README/CREDITS. * *************************************************************************/ #ifndef ROOT_TEveTriangleSetGL #define ROOT_TEveTriangleSetGL #include "TGLObject.h" class TGLRnrCtx; class TEveTriangleSet; class TEveTriangleSetGL : public TGLObject { private: TEveTriangleSetGL(const TEveTriangleSetGL&); // Not implemented TEveTriangleSetGL& operator=(const TEveTriangleSetGL&); // Not implemented protected: TEveTriangleSet* fM; // Model object. public: TEveTriangleSetGL(); virtual ~TEveTriangleSetGL(); virtual Bool_t SetModel(TObject* obj, const Option_t* opt=0); virtual void SetBBox(); virtual void DirectDraw(TGLRnrCtx & rnrCtx) const; // To support two-level selection // virtual Bool_t SupportsSecondarySelect() const { return kTRUE; } // virtual void ProcessSelection(UInt_t* ptr, TGLViewer*, TGLScene*); ClassDef(TEveTriangleSetGL, 0); // GL-renderer for TEveTriangleSet class. }; #endif