// @(#)root/gui:$Id: TGSplitFrame.h 25229 2008-08-25 15:14:34Z bellenot $ // Author: Bertrand Bellenot 23/01/2008 /************************************************************************* * Copyright (C) 1995-2008, Rene Brun and Fons Rademakers. * * All rights reserved. * * * * For the licensing terms see $ROOTSYS/LICENSE. * * For the list of contributors see $ROOTSYS/README/CREDITS. * *************************************************************************/ #ifndef ROOT_TGSplitFrame #define ROOT_TGSplitFrame #ifndef ROOT_TGFrame #include "TGFrame.h" #endif #ifndef ROOT_TMap #include "TMap.h" #endif class TGSplitter; class TContextMenu; class TGRectMap : public TObject { private: TGRectMap(const TGRectMap&); // not implemented TGRectMap& operator=(const TGRectMap&); // not implemented public: Int_t fX; // x position Int_t fY; // y position UInt_t fW; // width UInt_t fH; // height // constructors TGRectMap(Int_t rx, Int_t ry, UInt_t rw, UInt_t rh): fX(rx), fY(ry), fW(rw), fH(rh) { } virtual ~TGRectMap() { } // methods Bool_t Contains(Int_t px, Int_t py) const { return ((px >= fX) && (px < fX + (Int_t) fW) && (py >= fY) && (py < fY + (Int_t) fH)); } ClassDef(TGRectMap, 0) // Rectangle used in TMap }; class TGSplitTool : public TGCompositeFrame { private: const TGFrame *fWindow; // frame to which tool tip is associated TGGC fRectGC; // rectangles drawing context TMap fMap; // map of rectangles/subframes TContextMenu *fContextMenu; // Context menu for the splitter Int_t fX; // X position in fWindow where to popup Int_t fY; // Y position in fWindow where to popup TGSplitTool(const TGSplitTool&); // not implemented TGSplitTool& operator=(const TGSplitTool&); // not implemented public: TGSplitTool(const TGWindow *p = 0, const TGFrame *f = 0); virtual ~TGSplitTool(); void AddRectangle(TGFrame *frm, Int_t x, Int_t y, Int_t w, Int_t h); void DoRedraw(); void DrawBorder(); Bool_t HandleButton(Event_t *event); Bool_t HandleMotion(Event_t *event); void Show(Int_t x, Int_t y); void Hide(); void Reset(); void SetPosition(Int_t x, Int_t y); ClassDef(TGSplitTool, 0) // Split frame tool utility }; class TGSplitFrame : public TGCompositeFrame { private: TGSplitFrame(const TGSplitFrame&); // Not implemented TGSplitFrame& operator=(const TGSplitFrame&); // Not implemented protected: TGFrame *fFrame; // Pointer to the embedded frame (if any) TGTransientFrame *fUndocked; // Main frame used when "undocking" frame TGSplitter *fSplitter; // Pointer to the (H/V) Splitter (if any) TGSplitFrame *fFirst; // Pointer to the first child (if any) TGSplitFrame *fSecond; // Pointer to the second child (if any) TGSplitTool *fSplitTool; // SplitFrame Tool Float_t fWRatio; // Width ratio between the first child and this Float_t fHRatio; // Height ratio between the first child and this public: TGSplitFrame(const TGWindow *p = 0, UInt_t w = 1, UInt_t h = 1, UInt_t options = 0); virtual ~TGSplitFrame(); virtual void AddFrame(TGFrame *f, TGLayoutHints *l = 0); virtual void Cleanup(); virtual Bool_t HandleConfigureNotify(Event_t *); virtual void HSplit(UInt_t h = 0); virtual void VSplit(UInt_t w = 0); virtual void RemoveFrame(TGFrame *f); TGSplitFrame *GetFirst() const { return fFirst; } TGFrame *GetFrame() const { return fFrame; } TGSplitFrame *GetSecond() const { return fSecond; } TGSplitter *GetSplitter() const { return fSplitter; } TGSplitTool *GetSplitTool() const { return fSplitTool; } TGSplitFrame *GetTopFrame(); TGFrame *GetUndocked() const { return fUndocked; } Float_t GetHRatio() const { return fHRatio; } Float_t GetWRatio() const { return fWRatio; } void MapToSPlitTool(TGSplitFrame *top); void OnSplitterClicked(Event_t *event); void SetHRatio(Float_t r) { fHRatio = r; } void SetWRatio(Float_t r) { fWRatio = r; } void SplitHorizontal(const char *side = "top"); void SplitVertical(const char *side = "left"); void UnSplit(const char *which); // methods accessible via context menu void Close(); // *MENU* void CloseAndCollapse(); // *MENU* void ExtractFrame(); // *MENU* void SwallowBack(); // *MENU* void SwitchToMain(); // *MENU* void SplitHor(); // *MENU* void SplitVer(); // *MENU* void Docked(TGFrame* frame); //*SIGNAL* void Undocked(TGFrame* frame); //*SIGNAL* static void SwitchFrames(TGFrame *frame, TGCompositeFrame *dest, TGFrame *prev); virtual void SavePrimitive(ostream &out, Option_t *option = ""); ClassDef(TGSplitFrame, 0) // Splittable composite frame }; #endif