// @(#)root/table:$Id: TVolumePosition.h 20882 2007-11-19 11:31:26Z rdm $ // Author: Valery Fine(fine@bnl.gov) 25/12/98 /************************************************************************* * Copyright (C) 1995-2000, Rene Brun and Fons Rademakers. * * All rights reserved. * * * * For the licensing terms see $ROOTSYS/LICENSE. * * For the list of contributors see $ROOTSYS/README/CREDITS. * *************************************************************************/ ////////////////////////////////////////////////////////////////////////// // // // TVolumePosition // // // // Description of parameters to position a 3-D geometry object // // // ////////////////////////////////////////////////////////////////////////// #ifndef ROOT_TVolumePosition #define ROOT_TVolumePosition #include "TVolume.h" class TBrowser; class TRotMatrix; class TVolumePosition : public TObject { protected: Double_t fX[3]; //X offset with respect to parent object TRotMatrix *fMatrix; //Pointer to rotation matrix TVolume *fNode; //Refs pointer to the node defined UInt_t fId; // Unique ID of this position protected: void DeleteOwnMatrix(); public: enum EPositionBits { kIsOwn = BIT(23) // if the TVolumePoistion doesn't own the TRotMatrix object }; TVolumePosition(TVolume *node=0,Double_t x=0, Double_t y=0, Double_t z=0, TRotMatrix *matrix=0); TVolumePosition(TVolume *node,Double_t x, Double_t y, Double_t z, const Text_t *matrixname); TVolumePosition(const TVolumePosition* oldPosition, const TVolumePosition* curPosition); TVolumePosition(const TVolumePosition&pos); virtual ~TVolumePosition(); virtual void Browse(TBrowser *b); virtual Float_t *Errmx2Local (const Float_t *masterError, Float_t *localError ) const; virtual Double_t *Errmx2Local (const Double_t *masterError, Double_t *localError) const; virtual Float_t *Errmx2Master(const Float_t *localError, Float_t *masterError ) const; virtual Double_t *Errmx2Master(const Double_t *localError, Double_t *masterError) const; virtual Double_t *Cormx2Local (const Double_t *masterCorr, Double_t *localCorr ) const; virtual Float_t *Cormx2Local (const Float_t *masterCorr, Float_t *localCorr ) const; virtual Double_t *Cormx2Master(const Double_t *localCorr, Double_t *masterCorr ) const; virtual Float_t *Cormx2Master(const Float_t *localCorr, Float_t *masterCorr ) const; virtual Double_t *Master2Local(const Double_t *master, Double_t *local,Int_t nPoints=1) const; virtual Float_t *Master2Local(const Float_t *master, Float_t *local,Int_t nPoints=1) const; virtual Int_t DistancetoPrimitive(Int_t px, Int_t py); virtual TDataSet *DefineSet(); virtual void Draw(Option_t *depth="3"); // *MENU* virtual void ExecuteEvent(Int_t event, Int_t px, Int_t py); virtual TVolume *GetNode() const {return fNode;} virtual Text_t *GetObjectInfo(Int_t px, Int_t py) const; const Option_t *GetOption() const { return GetNode()?GetNode()->GetOption():0;} virtual const Char_t *GetName() const; const TRotMatrix *GetMatrix() const; TRotMatrix *GetMatrix(); Int_t GetVisibility() const {return GetNode()?GetNode()->GetVisibility():0;} virtual Double_t GetX(Int_t indx=0) const {return fX[indx];} virtual const Double_t *GetXYZ() const {return fX;} virtual Double_t GetY() const {return fX[1];} virtual Double_t GetZ() const {return fX[2];} virtual UInt_t GetId() const {return fId;} Bool_t IsMatrixOwner() const; Bool_t SetMatrixOwner(Bool_t ownerShips=kTRUE); Bool_t IsFolder() const {return GetNode()?kTRUE:kFALSE;} virtual Bool_t Is3D() const {return kTRUE;} virtual Double_t *Local2Master(const Double_t *local, Double_t *master,Int_t nPoints=1) const; virtual Float_t *Local2Master(const Float_t *local, Float_t *master,Int_t nPoints=1) const; virtual TVolumePosition &Mult(const TVolumePosition &position); virtual void Paint(Option_t *option=""); virtual void Print(Option_t *option="") const; virtual void UpdatePosition(Option_t *option=""); virtual TVolumePosition *Reset(TVolume *node=0,Double_t x=0, Double_t y=0, Double_t z=0, TRotMatrix *matrix=0); virtual void SavePrimitive(ostream &out, Option_t *option = ""); virtual void SetLineAttributes(); // *MENU* virtual void SetMatrix(TRotMatrix *matrix=0); virtual void SetNode(TVolume *node){ fNode = node;} virtual void SetPosition( Double_t x=0, Double_t y=0, Double_t z=0) {fX[0]=x; fX[1]=y; fX[2]=z;} virtual void SetVisibility(Int_t vis=1); // *MENU* virtual void SetX(Double_t x){ fX[0] = x;} virtual void SetY(Double_t y){ fX[1] = y;} virtual void SetZ(Double_t z){ fX[2] = z;} virtual void SetXYZ(Double_t *xyz = 0); virtual void SetId(UInt_t id){fId = id;} TVolumePosition &operator=(const TVolumePosition &rhs); ClassDef(TVolumePosition,2) //Description of parameters to position a 3-D geometry object }; //______________________________________________________________________________ inline TDataSet *TVolumePosition::DefineSet(){ return GetNode(); } //______________________________________________________________________________ inline void TVolumePosition::DeleteOwnMatrix() { if (IsMatrixOwner()) { TRotMatrix *erasing = fMatrix; fMatrix = 0; delete erasing; } } //______________________________________________________________________________ inline TRotMatrix *TVolumePosition::GetMatrix() { return fMatrix; } //______________________________________________________________________________ inline const TRotMatrix *TVolumePosition::GetMatrix() const { return fMatrix; } //______________________________________________________________________________ inline Bool_t TVolumePosition::SetMatrixOwner(Bool_t ownerShips) { Bool_t currentOwner = IsMatrixOwner(); SetBit(kIsOwn,ownerShips); return currentOwner; } //______________________________________________________________________________ inline Bool_t TVolumePosition::IsMatrixOwner() const { // Check whether this object owns the TRotMatrix (to be deleted for example) // Note: This method is to be caleed from dtor. // It is dangerous to make it virtual return TestBit(kIsOwn); } //______________________________________________________________________________ inline TVolumePosition &TVolumePosition::operator=(const TVolumePosition &rhs) { if (this != &rhs) { for (int i = 0; i < 3; i++) fX[i] = rhs.fX[i]; fMatrix = rhs.fMatrix; fNode = rhs.fNode; fId = rhs.fId; } return *this; } //______________________________________________________________________________ ostream& operator<<(ostream& s,const TVolumePosition &target); #endif