#ifndef ROOT_TEveTrackProjectedGL
#define ROOT_TEveTrackProjectedGL
#include "TEveTrackGL.h"
class TGLViewer;
class TGLScene;
class TEveTrackProjected;
class TEveTrackProjectedGL : public TEveTrackGL
{
private:
   TEveTrackProjectedGL(const TEveTrackProjectedGL&);            
   TEveTrackProjectedGL& operator=(const TEveTrackProjectedGL&); 
protected:
   TEveTrackProjected* fM; 
public:
   TEveTrackProjectedGL();
   virtual ~TEveTrackProjectedGL() {}
   virtual Bool_t SetModel(TObject* obj, const Option_t* opt=0);
   virtual void   DirectDraw(TGLRnrCtx & rnrCtx) const;
   ClassDef(TEveTrackProjectedGL, 0); 
};
#endif
Last change: Wed Jun 25 08:38:27 2008
Last generated: 2008-06-25 08:38
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