TF2
class description - source file - inheritance tree
class TF2 : public TF1
public:
TF2(const char* name, const char* formula, Double_t xmin = 0, Double_t xmax = 1, Double_t ymin = 0, Double_t ymax = 1)
TF2(const char* name, void* fcn, Double_t xmin = 0, Double_t xmax = 1, Double_t ymin = 0, Double_t ymax = 1, Int_t npar = 0)
TF2(const char* name, Double_t (*)(Double_t*, Double_t*) fcn, Double_t xmin = 0, Double_t xmax = 1, Double_t ymin = 0, Double_t ymax = 1, Int_t npar = 0)
TF2(const TF2& f2)
TF2()
virtual ~TF2()
static TClass* Class()
virtual void Copy(TObject& f2) const
virtual Int_t DistancetoPrimitive(Int_t px, Int_t py)
virtual void Draw(Option_t* option)
virtual TF1* DrawCopy(Option_t* option) const
virtual void DrawDerivative(Option_t* = "al")
virtual void DrawF2(const char* formula, Double_t xmin, Double_t xmax, Double_t ymin, Double_t ymax, Option_t* option)
virtual void DrawIntegral(Option_t* = "al")
virtual void ExecuteEvent(Int_t event, Int_t px, Int_t py)
virtual Int_t GetContour(Double_t* levels = 0)
virtual Double_t GetContourLevel(Int_t level) const
Int_t GetNpy() const
virtual char* GetObjectInfo(Int_t px, Int_t py) const
virtual Double_t GetRandom(Double_t xmin, Double_t xmax)
virtual Double_t GetRandom()
virtual void GetRandom2(Double_t& xrandom, Double_t& yrandom)
virtual void GetRange(Double_t& xmin, Double_t& ymin, Double_t& xmax, Double_t& ymax) const
virtual void GetRange(Double_t& xmin, Double_t& xmax) const
virtual void GetRange(Double_t& xmin, Double_t& ymin, Double_t& zmin, Double_t& xmax, Double_t& ymax, Double_t& zmax) const
virtual Double_t GetSave(const Double_t* x)
virtual Double_t GetYmax() const
virtual Double_t GetYmin() const
virtual Double_t Integral(Double_t ax, Double_t bx, Double_t ay, Double_t by, Double_t az, Double_t bz, Double_t epsil = 0.000001)
virtual Double_t Integral(Double_t a, Double_t b, const Double_t* params = 0, Double_t epsil = 0.000001)
virtual Double_t Integral(Double_t ax, Double_t bx, Double_t ay, Double_t by, Double_t epsil = 0.000001)
virtual TClass* IsA() const
virtual Bool_t IsInside(const Double_t* x) const
TF2& operator=(const TF2& rhs)
virtual void Paint(Option_t* option)
virtual void Save(Double_t xmin, Double_t xmax, Double_t ymin, Double_t ymax, Double_t zmin, Double_t zmax)
virtual void SavePrimitive(ofstream& out, Option_t* option)
virtual void SetContour(Int_t nlevels = 20, const Double_t* levels = 0)
virtual void SetContourLevel(Int_t level, Double_t value)
virtual void SetNpy(Int_t npy = 100)
virtual void SetRange(Double_t xmin, Double_t ymin, Double_t zmin, Double_t xmax, Double_t ymax, Double_t zmax)
virtual void SetRange(Double_t xmin, Double_t xmax)
virtual void SetRange(Double_t xmin, Double_t ymin, Double_t xmax, Double_t ymax)
virtual void ShowMembers(TMemberInspector& insp, char* parent)
virtual void Streamer(TBuffer& b)
void StreamerNVirtual(TBuffer& b)
protected:
Double_t fYmin Lower bound for the range in y
Double_t fYmax Upper bound for the range in y
Int_t fNpy Number of points along y used for the graphical representation
TArrayD fContour Array to display contour levels
See also
-
TF3
Last update: Fri May 14 13:32:37 2004
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