2.6.10 New Patterns
Nine new patterns are added and the crackle pattern has gained four new types. An overview:
-
cells
, fills 3D space with unit cubes. Each cube gets a random value from 0 to 1.
-
crackle
-
facets
, is designed to be used as a normal. This pattern creates facets
by snapping normal vectors to the closest vectors in a perturbed grid of normal vectors.
-
fractal
- The Mandelbrot set with exponents 2 up to 33.
- The equivalent Julia sets.
- The magnet1 and magnet2 fractals
-
function
, use functions to create your own patterns.
-
image_pattern
, instead of placing the color of the image on the object like an
image_map
an image_pattern
specifies an entire texture item (color,
pigment, normal or texture) based on the gray value at that point.
-
object
, generates a pattern based on a pre-declared object.
-
pigment_pattern
, use any pigment as a pattern.
-
slope
. The slope pattern uses the normal of a surface to calculate its slope.
It then creates the pattern dependent on the slope and optionally the altitude.
-
function
, takes a "snapshot" of a texture,
pattern or function and makes it available as if it where an image. Not a real pattern,
but listed here for convenience.