6.11.8 Max_Intersections
POV-Ray uses a set of internal stacks to collect ray/object intersection
points. The usual maximum number of entries in these I-Stacks is 64.
Complex scenes may cause these stacks to overflow. POV-Ray doesn't stop
but it may incorrectly render your scene. When POV-Ray finishes rendering, a
number of statistics are displayed. If you see I-Stack Overflows
reported in the statistics you should increase the stack size. Add a global
setting to your scene as follows:
global_settings { max_intersections Integer }
If the I-Stack Overflows
remain increase this value until
they stop.