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SRand(Stream)
. "Signed rand()", returns random numbers in the range [-1, 1].
Parameters:
Stream
= Random number stream.RRand(Min, Max, Stream)
. Returns random numbers in the range [Min, Max].
Parameters:
Min
= The lower end of the output range.Max
= The upper end of the output range.Stream
= Random number stream.VRand(Stream)
. Returns random vectors in a box from < 0, 0, 0> to < 1, 1, 1>
Parameters:
Stream
= Random number stream.VRand_In_Box(PtA, PtB, Stream)
. Like VRand(), this macro returns a random
vector in a box, but this version lets you specify the two corners of the box.
Parameters:
PtA
= Lower-left-bottom corner of box.PtB
= Upper-right-top corner of box.Stream
= Random number stream.VRand_In_Sphere(Stream)
. Returns a random vector in a unit-radius sphere
located at the origin.
Parameters:
Stream
= Random number stream.VRand_On_Sphere(Stream)
. Returns a random vector on the surface of a unit-radius sphere located at the origin.
Parameters:
Stream
= Random number stream.VRand_In_Obj(Object, Stream)
This macro takes a solid object and
returns a random point that is inside it. It does this by randomly sampling the bounding
box of the object, and can be quite slow if the object occupies a small percentage of the
volume of its bounding box (because it will take more attempts to find a point inside the
object). This macro is best used on finite, solid objects (non-solid objects, such as meshes
and bezier patches, don't have a defined "inside", and will not work).
Parameters:
Object
= The object the macro chooses the points from.Stream
= Random number stream.
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