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Irregular_Bricks_Ptrn (Mortar Thickness, X-scaling, Variation, Roundness)
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This function pattern creates a pattern of bricks of varying
lengths on the x-y plane. This can be useful in building walls that
don't look like they were built by a computer. Note that mortar
thickness between bricks can vary somewhat, too.
Parameters:
Mortar Thickness
= Thickness of the mortar (0-1).X-scaling
= The scaling of the bricks (but not the mortar) in the x direction.Variation
= The amount by which brick lengths will vary (0=none, 1=100%).Roundness
= The roundness of the bricks (0.01=almost rectangular, 1=very round).Tiles_Ptrn()
. This macro creates a repeating box pattern on the x-y plane. It can be useful for creating grids. The cells shade continuously from the center to the edges.
Parameters: None.
Hex_Tiles_Ptrn()
. This macro creates a pattern that is a sort of cross between the
hexagon pattern and a repeating box pattern. The hexagonal cells shade continuously from the center
to the edges.
Parameters: None.
Star_Ptrn (Radius, Points, Skip)
. This macro creates a pattern that resembles a star. The pattern is in the x-y plane, centered around the origin.
Parameters:
Radius
= The radius of a circle drawn through the points of the star.Points
= The number of points on the star.Skip
= The number of points to skip when drawing lines between points to form the star.
A normal 5-pointed star skips 2 points. A Star of David also skips 2 points. Skip
must be less than Points/2 and greater than 0. Integers are preferred but not
required. Skipping 1 point makes a regular polygon with Points sides.Pigment
= The pigment to be applied to the star.Background
= The pigment to be applied to the background.
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