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People often find an annoying problem when applying normal modifier patterns to objects. It is said that one image tells more than a thousand words, and this saying also applies here. This image shows two cases where the problem appears:
As you notice, there are two clear artifacts in the image. The sphere has a straight shadow line which seems unnatural and the mesh has a non-straight shadow line when it's supposed to have a straight one.
Although the artifacts look quite different in nature, they are, in fact
caused by the exact same problem.
What one could expect would be something like this image (don't mind about
the bright part under the triangle mesh; this is explained later).
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