// @(#)root/base:$Id: TDirectory.h 24013 2008-05-26 12:07:40Z brun $ // Author: Rene Brun 28/11/94 /************************************************************************* * Copyright (C) 1995-2000, Rene Brun and Fons Rademakers. * * All rights reserved. * * * * For the licensing terms see $ROOTSYS/LICENSE. * * For the list of contributors see $ROOTSYS/README/CREDITS. * *************************************************************************/ #ifndef ROOT_TDirectory #define ROOT_TDirectory ////////////////////////////////////////////////////////////////////////// // // // TDirectory // // // // Describe directory structure in memory. // // // ////////////////////////////////////////////////////////////////////////// #ifndef ROOT_TNamed #include "TNamed.h" #endif #ifndef ROOT_TList #include "TList.h" #endif #ifndef ROOT_TDatime #include "TDatime.h" #endif #ifndef ROOT_TUUID #include "TUUID.h" #endif class TBrowser; class TKey; class TFile; R__EXTERN TDirectory *gDirectory; class TDirectory : public TNamed { public: /** @class Context * * Small helper to keep current directory context. * Automatically reverts to "old" directory */ class TContext { private: TDirectory *fDirectory; //! Pointer to the previous current directory. TContext *fPrevious; //! Pointer to the next TContext in the implied list of context pointing to fPrevious. TContext *fNext; //! Pointer to the next TContext in the implied list of context pointing to fPrevious. TContext(TContext&); TContext& operator=(TContext&); void CdNull(); friend class TDirectory; public: TContext(TDirectory* previous, TDirectory* newCurrent) : fDirectory(previous),fPrevious(0),fNext(0) { // Store the current directory so we can restore it // later and cd to the new directory. if ( fDirectory ) fDirectory->RegisterContext(this); if ( newCurrent ) newCurrent->cd(); } TContext(TDirectory* newCurrent) : fDirectory(gDirectory),fPrevious(0),fNext(0) { // Store the current directory so we can restore it // later and cd to the new directory. if ( fDirectory ) fDirectory->RegisterContext(this); if ( newCurrent ) newCurrent->cd(); } ~TContext() { // Destructor. Reset the current directory to its // previous state. if ( fDirectory ) { fDirectory->UnregisterContext(this); fDirectory->cd(); } else CdNull(); } }; protected: TObject *fMother; //pointer to mother of the directory TList *fList; //List of objects in memory TUUID fUUID; //Unique identifier TString fPathBuffer; //!Buffer for GetPath() function TContext *fContext; //!Pointer to a list of TContext object pointing to this TDirectory static Bool_t fgAddDirectory; //!flag to add histograms, graphs,etc to the directory Bool_t cd1(const char *path); static Bool_t Cd1(const char *path); virtual void CleanTargets(); void FillFullPath(TString& buf) const; void RegisterContext(TContext *ctxt); void UnregisterContext(TContext *ctxt); friend class TContext; protected: TDirectory(const TDirectory &directory); //Directories cannot be copied void operator=(const TDirectory &); //Directorise cannot be copied public: TDirectory(); TDirectory(const char *name, const char *title, Option_t *option="", TDirectory* motherDir = 0); virtual ~TDirectory(); static void AddDirectory(Bool_t add=kTRUE); static Bool_t AddDirectoryStatus(); virtual void Append(TObject *obj, Bool_t replace = kFALSE); virtual void Add(TObject *obj, Bool_t replace = kFALSE) { Append(obj,replace); } virtual Int_t AppendKey(TKey *) {return 0;} virtual void Browse(TBrowser *b); virtual void Build(TFile* motherFile = 0, TDirectory* motherDir = 0); virtual void Clear(Option_t *option=""); virtual TObject *CloneObject(const TObject *obj, Bool_t autoadd = kTRUE); virtual void Close(Option_t *option=""); virtual void Copy(TObject &) const { MayNotUse("Copy(TObject &)"); } virtual Bool_t cd(const char *path = 0); virtual void DeleteAll(Option_t *option=""); virtual void Delete(const char *namecycle=""); virtual void Draw(Option_t *option=""); virtual TKey *FindKey(const char * /*keyname*/) const {return 0;} virtual TKey *FindKeyAny(const char * /*keyname*/) const {return 0;} virtual TObject *FindObject(const char *name) const; virtual TObject *FindObject(const TObject *obj) const; virtual TObject *FindObjectAny(const char *name) const; virtual TObject *FindObjectAnyFile(const char * /*name*/) const {return 0;} virtual TObject *Get(const char *namecycle); virtual TDirectory *GetDirectory(const char *namecycle, Bool_t printError = false, const char *funcname = "GetDirectory"); template inline void GetObject(const char* namecycle, T*& ptr) // See TDirectory::Get for information { ptr = (T*)GetObjectChecked(namecycle,TBuffer::GetClass(typeid(T))); } virtual void *GetObjectChecked(const char *namecycle, const char* classname); virtual void *GetObjectChecked(const char *namecycle, const TClass* cl); virtual void *GetObjectUnchecked(const char *namecycle); virtual Int_t GetBufferSize() const {return 0;} virtual TFile *GetFile() const { return 0; } virtual TKey *GetKey(const char * /*name */, Short_t /* cycle */=9999) const {return 0;} virtual TList *GetList() const { return fList; } virtual TList *GetListOfKeys() const { return 0; } virtual TObject *GetMother() const { return fMother; } virtual TDirectory *GetMotherDir() const { return fMother==0 ? 0 : dynamic_cast(fMother); } virtual Int_t GetNbytesKeys() const { return 0; } virtual Int_t GetNkeys() const { return 0; } virtual Long64_t GetSeekDir() const { return 0; } virtual Long64_t GetSeekParent() const { return 0; } virtual Long64_t GetSeekKeys() const { return 0; } virtual const char *GetPathStatic() const; virtual const char *GetPath() const; TUUID GetUUID() const {return fUUID;} virtual Bool_t IsFolder() const { return kTRUE; } virtual Bool_t IsModified() const { return kFALSE; } virtual Bool_t IsWritable() const { return kFALSE; } virtual void ls(Option_t *option="") const; virtual TDirectory *mkdir(const char *name, const char *title=""); virtual TFile *OpenFile(const char * /*name*/, Option_t * /*option*/ = "", const char * /*ftitle*/ = "", Int_t /*compress*/ = 1, Int_t /*netopt*/ = 0) {return 0;} virtual void Paint(Option_t *option=""); virtual void Print(Option_t *option="") const; virtual void Purge(Short_t /*nkeep*/=1) {} virtual void pwd() const; virtual void ReadAll(Option_t * /*option*/="") {} virtual Int_t ReadKeys(Bool_t /*forceRead*/=kTRUE) {return 0;} virtual Int_t ReadTObject(TObject * /*obj*/, const char * /*keyname*/) {return 0;} virtual TObject *Remove(TObject*); virtual void RecursiveRemove(TObject *obj); virtual void rmdir(const char *name); virtual void Save() {} virtual Int_t SaveObjectAs(const TObject * /*obj*/, const char * /*filename*/="", Option_t * /*option*/="") const; virtual void SaveSelf(Bool_t /*force*/ = kFALSE) {} virtual void SetBufferSize(Int_t /* bufsize */) {} virtual void SetModified() {} virtual void SetMother(const TObject *mother) {fMother = (TObject*)mother;} virtual void SetName(const char* newname); virtual void SetTRefAction(TObject * /*ref*/, TObject * /*parent*/) {} virtual void SetSeekDir(Long64_t) {} virtual void SetWritable(Bool_t) {} virtual Int_t Sizeof() const {return 0;} virtual Int_t Write(const char * /*name*/=0, Int_t /*opt*/=0, Int_t /*bufsize*/=0){return 0;} virtual Int_t Write(const char * /*name*/=0, Int_t /*opt*/=0, Int_t /*bufsize*/=0) const {return 0;} virtual Int_t WriteTObject(const TObject *obj, const char *name =0, Option_t * /*option*/="", Int_t /*bufsize*/ =0); template inline Int_t WriteObject(const T* obj, const char* name, Option_t *option="", Int_t bufsize=0) // see TDirectory::WriteTObject or TDirectoryWriteObjectAny for explanation { return WriteObjectAny(obj,TBuffer::GetClass(typeid(T)),name,option,bufsize); } virtual Int_t WriteObjectAny(const void *, const char * /*classname*/, const char * /*name*/, Option_t * /*option*/="", Int_t /*bufsize*/ =0) {return 0;} virtual Int_t WriteObjectAny(const void *, const TClass * /*cl*/, const char * /*name*/, Option_t * /*option*/="", Int_t /*bufsize*/ =0) {return 0;} virtual void WriteDirHeader() {} virtual void WriteKeys() {} static Bool_t Cd(const char *path); static void DecodeNameCycle(const char *namecycle, char *name, Short_t &cycle); static void EncodeNameCycle(char *buffer, const char *name, Short_t cycle); ClassDef(TDirectory,5) //Describe directory structure in memory }; #endif