// @(#)root/cont:$Id: TObjArray.h 23198 2008-04-14 09:23:08Z rdm $ // Author: Fons Rademakers 11/09/95 /************************************************************************* * Copyright (C) 1995-2000, Rene Brun and Fons Rademakers. * * All rights reserved. * * * * For the licensing terms see $ROOTSYS/LICENSE. * * For the list of contributors see $ROOTSYS/README/CREDITS. * *************************************************************************/ #ifndef ROOT_TObjArray #define ROOT_TObjArray ////////////////////////////////////////////////////////////////////////// // // // TObjArray // // // // An array of TObjects. The array expands automatically when adding // // elements (shrinking can be done by hand). // // // ////////////////////////////////////////////////////////////////////////// #ifndef ROOT_TSeqCollection #include "TSeqCollection.h" #endif #include class TObjArrayIter; class TObjArray : public TSeqCollection { friend class TObjArrayIter; friend class TClonesArray; protected: TObject **fCont; //!Array contents Int_t fLowerBound; //Lower bound of the array Int_t fLast; //Last element in array containing an object Bool_t BoundsOk(const char *where, Int_t at) const; void Init(Int_t s, Int_t lowerBound); Bool_t OutOfBoundsError(const char *where, Int_t i) const; Int_t GetAbsLast() const; public: typedef TObjArrayIter Iterator_t; TObjArray(Int_t s = TCollection::kInitCapacity, Int_t lowerBound = 0); TObjArray(const TObjArray &a); virtual ~TObjArray(); TObjArray& operator=(const TObjArray&); virtual void Clear(Option_t *option=""); virtual void Compress(); virtual void Delete(Option_t *option=""); virtual void Expand(Int_t newSize); // expand or shrink an array Int_t GetEntries() const; Int_t GetEntriesFast() const { return GetAbsLast() + 1; //only OK when no gaps } Int_t GetLast() const; TObject **GetObjectRef(const TObject *obj) const; Bool_t IsEmpty() const { return GetAbsLast() == -1; } TIterator *MakeIterator(Bool_t dir = kIterForward) const; void Add(TObject *obj) { AddLast(obj); } virtual void AddFirst(TObject *obj); virtual void AddLast(TObject *obj); virtual void AddAt(TObject *obj, Int_t idx); virtual void AddAtAndExpand(TObject *obj, Int_t idx); virtual Int_t AddAtFree(TObject *obj); virtual void AddAfter(const TObject *after, TObject *obj); virtual void AddBefore(const TObject *before, TObject *obj); virtual TObject *FindObject(const char *name) const; virtual TObject *FindObject(const TObject *obj) const; virtual TObject *RemoveAt(Int_t idx); virtual TObject *Remove(TObject *obj); virtual void RecursiveRemove(TObject *obj); TObject *At(Int_t idx) const; TObject *UncheckedAt(Int_t i) const { return fCont[i-fLowerBound]; } TObject *Before(const TObject *obj) const; TObject *After(const TObject *obj) const; TObject *First() const; TObject *Last() const; virtual TObject *&operator[](Int_t i); virtual TObject *operator[](Int_t i) const; Int_t LowerBound() const { return fLowerBound; } Int_t IndexOf(const TObject *obj) const; void SetLast(Int_t last); virtual void Randomize(Int_t ntimes=1); virtual void Sort(Int_t upto = kMaxInt); virtual Int_t BinarySearch(TObject *obj, Int_t upto = kMaxInt); // the TObjArray has to be sorted, -1 == not found !! ClassDef(TObjArray,3) //An array of objects }; ////////////////////////////////////////////////////////////////////////// // // // TObjArrayIter // // // // Iterator of object array. // // // ////////////////////////////////////////////////////////////////////////// class TObjArrayIter : public TIterator, public std::iterator { private: const TObjArray *fArray; //array being iterated Int_t fCurCursor; //current position in array Int_t fCursor; //next position in array Bool_t fDirection; //iteration direction TObjArrayIter() : fArray(0), fCurCursor(0), fCursor(0), fDirection(kIterForward) { } public: TObjArrayIter(const TObjArray *arr, Bool_t dir = kIterForward); TObjArrayIter(const TObjArrayIter &iter); ~TObjArrayIter() { } TIterator &operator=(const TIterator &rhs); TObjArrayIter &operator=(const TObjArrayIter &rhs); const TCollection *GetCollection() const { return fArray; } TObject *Next(); void Reset(); bool operator!=(const TIterator &aIter) const; bool operator!=(const TObjArrayIter &aIter) const; TObject *operator*() const; ClassDef(TObjArrayIter,0) //Object array iterator }; //---- inlines ----------------------------------------------------------------- inline Bool_t TObjArray::BoundsOk(const char *where, Int_t at) const { return (at < fLowerBound || at-fLowerBound >= fSize) ? OutOfBoundsError(where, at) : kTRUE; } inline TObject *TObjArray::At(Int_t i) const { // Return the object at position i. Returns 0 if i is out of bounds. int j = i-fLowerBound; if (j >= 0 && j < fSize) return fCont[j]; BoundsOk("At", i); return 0; } #endif