// @(#)root/base:$Id: TVirtualX.interface.h 20882 2007-11-19 11:31:26Z rdm $ // Author: Valeri Fine 28/07/2004 // // This is a copy of the all "abstract" TVirtualX methods to make sure // we don't miss it with the implementation // /************************************************************************* * Copyright (C) 1995-2000, Rene Brun and Fons Rademakers. * * All rights reserved. * * * * For the licensing terms see $ROOTSYS/LICENSE. * * For the list of contributors see $ROOTSYS/README/CREDITS. * *************************************************************************/ public: virtual Bool_t Init(void *display=0); virtual void ClearWindow(); virtual void ClosePixmap(); virtual void CloseWindow(); virtual void CopyPixmap(Int_t wid, Int_t xpos, Int_t ypos); virtual void CreateOpenGLContext(Int_t wid=0); virtual void DeleteOpenGLContext(Int_t wid=0); virtual void DrawBox(Int_t x1, Int_t y1, Int_t x2, Int_t y2, EBoxMode mode); virtual void DrawCellArray(Int_t x1, Int_t y1, Int_t x2, Int_t y2, Int_t nx, Int_t ny, Int_t *ic); virtual void DrawFillArea(Int_t n, TPoint *xy); virtual void DrawLine(Int_t x1, Int_t y1, Int_t x2, Int_t y2); virtual void DrawPolyLine(Int_t n, TPoint *xy); virtual void DrawPolyMarker(Int_t n, TPoint *xy); virtual void DrawText(Int_t x, Int_t y, Float_t angle, Float_t mgn, const char *text, ETextMode mode); virtual UInt_t ExecCommand(TGWin32Command *code); virtual void GetCharacterUp(Float_t &chupx, Float_t &chupy); virtual Int_t GetDoubleBuffer(Int_t wid); virtual void GetGeometry(Int_t wid, Int_t &x, Int_t &y, UInt_t &w, UInt_t &h); virtual const char *DisplayName(const char * = 0); virtual Handle_t GetNativeEvent() const; virtual ULong_t GetPixel(Color_t cindex); virtual void GetPlanes(Int_t &nplanes); virtual void GetRGB(Int_t index, Float_t &r, Float_t &g, Float_t &b); virtual void GetTextExtent(UInt_t &w, UInt_t &h, char *mess); virtual Float_t GetTextMagnitude(); virtual Window_t GetWindowID(Int_t wid); virtual Bool_t HasTTFonts() const; virtual Int_t InitWindow(ULong_t window); virtual Int_t AddWindow(ULong_t qwid, UInt_t w, UInt_t h); virtual void RemoveWindow(ULong_t qwid); virtual void MoveWindow(Int_t wid, Int_t x, Int_t y); virtual Int_t OpenPixmap(UInt_t w, UInt_t h); virtual void QueryPointer(Int_t &ix, Int_t &iy); virtual Pixmap_t ReadGIF(Int_t x0, Int_t y0, const char *file, Window_t id=0); virtual Int_t RequestLocator(Int_t mode, Int_t ctyp, Int_t &x, Int_t &y); virtual Int_t RequestString(Int_t x, Int_t y, char *text); virtual void RescaleWindow(Int_t wid, UInt_t w, UInt_t h); virtual Int_t ResizePixmap(Int_t wid, UInt_t w, UInt_t h); virtual void ResizeWindow(Int_t wid); virtual void SelectWindow(Int_t wid); virtual void SelectPixmap(Int_t qpixid); virtual void SetCharacterUp(Float_t chupx, Float_t chupy); virtual void SetClipOFF(Int_t wid); virtual void SetClipRegion(Int_t wid, Int_t x, Int_t y, UInt_t w, UInt_t h); virtual void SetCursor(Int_t win, ECursor cursor); virtual void SetDoubleBuffer(Int_t wid, Int_t mode); virtual void SetDoubleBufferOFF(); virtual void SetDoubleBufferON(); virtual void SetDrawMode(EDrawMode mode); virtual void SetFillColor(Color_t cindex); virtual void SetFillStyle(Style_t style); virtual void SetLineColor(Color_t cindex); virtual void SetLineType(Int_t n, Int_t *dash); virtual void SetLineStyle(Style_t linestyle); virtual void SetLineWidth(Width_t width); virtual void SetMarkerColor(Color_t cindex); virtual void SetMarkerSize(Float_t markersize); virtual void SetMarkerStyle(Style_t markerstyle); virtual void SetOpacity(Int_t percent); virtual void SetRGB(Int_t cindex, Float_t r, Float_t g, Float_t b); virtual void SetTextAlign(Short_t talign=11); virtual void SetTextColor(Color_t cindex); virtual Int_t SetTextFont(char *fontname, ETextSetMode mode); virtual void SetTextFont(Font_t fontnumber); virtual void SetTextMagnitude(Float_t mgn); virtual void SetTextSize(Float_t textsize); virtual void UpdateWindow(Int_t mode); virtual void Warp(Int_t ix, Int_t iy){ Warp(ix,iy,0); } virtual void Warp(Int_t ix, Int_t iy, Window_t id); virtual Int_t WriteGIF(char *name); virtual void WritePixmap(Int_t wid, UInt_t w, UInt_t h, char *pxname); //---- Methods used for GUI ----- virtual void GetWindowAttributes(Window_t id, WindowAttributes_t &attr); virtual void MapWindow(Window_t id); virtual void MapSubwindows(Window_t id); virtual void MapRaised(Window_t id); virtual void UnmapWindow(Window_t id); virtual void DestroyWindow(Window_t id); virtual void RaiseWindow(Window_t id); virtual void LowerWindow(Window_t id); virtual void MoveWindow(Window_t id, Int_t x, Int_t y); virtual void MoveResizeWindow(Window_t id, Int_t x, Int_t y, UInt_t w, UInt_t h); virtual void ResizeWindow(Window_t id, UInt_t w, UInt_t h); virtual void IconifyWindow(Window_t id); virtual Bool_t NeedRedraw(ULong_t tgwindow, Bool_t force); virtual void ReparentWindow(Window_t id, Window_t pid, Int_t x, Int_t y); virtual void SetWindowBackground(Window_t id, ULong_t color); virtual void SetWindowBackgroundPixmap(Window_t id, Pixmap_t pxm); virtual Window_t CreateWindow(Window_t parent, Int_t x, Int_t y, UInt_t w, UInt_t h, UInt_t border, Int_t depth, UInt_t clss, void *visual, SetWindowAttributes_t *attr, UInt_t wtype); virtual Int_t OpenDisplay(const char *dpyName); virtual void CloseDisplay(); virtual Display_t GetDisplay() const; virtual Visual_t GetVisual() const; virtual Int_t GetScreen() const; virtual Int_t GetDepth() const; virtual Colormap_t GetColormap() const; virtual Atom_t InternAtom(const char *atom_name, Bool_t only_if_exist); virtual Window_t GetDefaultRootWindow() const; virtual Window_t GetParent(Window_t id) const; virtual FontStruct_t LoadQueryFont(const char *font_name); virtual FontH_t GetFontHandle(FontStruct_t fs); virtual void DeleteFont(FontStruct_t fs); virtual GContext_t CreateGC(Drawable_t id, GCValues_t *gval); virtual void ChangeGC(GContext_t gc, GCValues_t *gval); virtual void CopyGC(GContext_t org, GContext_t dest, Mask_t mask); virtual void DeleteGC(GContext_t gc); virtual Cursor_t CreateCursor(ECursor cursor); virtual void SetCursor(Window_t id, Cursor_t curid); virtual Pixmap_t CreatePixmap(Drawable_t id, UInt_t w, UInt_t h); virtual Pixmap_t CreatePixmap(Drawable_t id, const char *bitmap, UInt_t width, UInt_t height, ULong_t forecolor, ULong_t backcolor, Int_t depth); virtual Pixmap_t CreateBitmap(Drawable_t id, const char *bitmap, UInt_t width, UInt_t height); virtual void DeletePixmap(Pixmap_t pmap); virtual Bool_t CreatePictureFromFile(Drawable_t id, const char *filename, Pixmap_t &pict, Pixmap_t &pict_mask, PictureAttributes_t &attr); virtual Bool_t CreatePictureFromData(Drawable_t id, char **data, Pixmap_t &pict, Pixmap_t &pict_mask, PictureAttributes_t &attr); virtual Bool_t ReadPictureDataFromFile(const char *filename, char ***ret_data); virtual void DeletePictureData(void *data); virtual void SetDashes(GContext_t gc, Int_t offset, const char *dash_list, Int_t n); virtual Bool_t ParseColor(Colormap_t cmap, const char *cname, ColorStruct_t &color); virtual Bool_t AllocColor(Colormap_t cmap, ColorStruct_t &color); virtual void QueryColor(Colormap_t cmap, ColorStruct_t &color); virtual void FreeColor(Colormap_t cmap, ULong_t pixel); virtual Int_t EventsPending(); virtual void NextEvent(Event_t &event); virtual void Bell(Int_t percent); virtual void CopyArea(Drawable_t src, Drawable_t dest, GContext_t gc, Int_t src_x, Int_t src_y, UInt_t width, UInt_t height, Int_t dest_x, Int_t dest_y); virtual void ChangeWindowAttributes(Window_t id, SetWindowAttributes_t *attr); virtual void ChangeProperty(Window_t id, Atom_t property, Atom_t type, UChar_t *data, Int_t len); virtual void DrawLine(Drawable_t id, GContext_t gc, Int_t x1, Int_t y1, Int_t x2, Int_t y2); virtual void ClearArea(Window_t id, Int_t x, Int_t y, UInt_t w, UInt_t h); virtual Bool_t CheckEvent(Window_t id, EGEventType type, Event_t &ev); virtual void SendEvent(Window_t id, Event_t *ev); virtual void WMDeleteNotify(Window_t id); virtual void SetKeyAutoRepeat(Bool_t on = kTRUE); virtual void GrabKey(Window_t id, Int_t keycode, UInt_t modifier, Bool_t grab = kTRUE); virtual void GrabButton(Window_t id, EMouseButton button, UInt_t modifier, UInt_t evmask, Window_t confine, Cursor_t cursor, Bool_t grab = kTRUE); virtual void GrabPointer(Window_t id, UInt_t evmask, Window_t confine, Cursor_t cursor, Bool_t grab = kTRUE, Bool_t owner_events = kTRUE); virtual void SetWindowName(Window_t id, char *name); virtual void SetIconName(Window_t id, char *name); virtual void SetIconPixmap(Window_t id, Pixmap_t pix); virtual void SetClassHints(Window_t id, char *className, char *resourceName); virtual void SetMWMHints(Window_t id, UInt_t value, UInt_t funcs, UInt_t input); virtual void SetWMPosition(Window_t id, Int_t x, Int_t y); virtual void SetWMSize(Window_t id, UInt_t w, UInt_t h); virtual void SetWMSizeHints(Window_t id, UInt_t wmin, UInt_t hmin, UInt_t wmax, UInt_t hmax, UInt_t winc, UInt_t hinc); virtual void SetWMState(Window_t id, EInitialState state); virtual void SetWMTransientHint(Window_t id, Window_t main_id); virtual void DrawString(Drawable_t id, GContext_t gc, Int_t x, Int_t y, const char *s, Int_t len); virtual Int_t TextWidth(FontStruct_t font, const char *s, Int_t len); virtual void GetFontProperties(FontStruct_t font, Int_t &max_ascent, Int_t &max_descent); virtual void GetGCValues(GContext_t gc, GCValues_t &gval); virtual FontStruct_t GetFontStruct(FontH_t fh); virtual void FreeFontStruct(FontStruct_t fs); virtual void ClearWindow(Window_t id); virtual Int_t KeysymToKeycode(UInt_t keysym); virtual void FillRectangle(Drawable_t id, GContext_t gc, Int_t x, Int_t y, UInt_t w, UInt_t h); virtual void DrawRectangle(Drawable_t id, GContext_t gc, Int_t x, Int_t y, UInt_t w, UInt_t h); virtual void DrawSegments(Drawable_t id, GContext_t gc, Segment_t *seg, Int_t nseg); virtual void SelectInput(Window_t id, UInt_t evmask); virtual Window_t GetInputFocus(); virtual void SetInputFocus(Window_t id); virtual Window_t GetPrimarySelectionOwner(); virtual void SetPrimarySelectionOwner(Window_t id); virtual void ConvertPrimarySelection(Window_t id, Atom_t clipboard, Time_t when); virtual void LookupString(Event_t *event, char *buf, Int_t buflen, UInt_t &keysym); virtual void GetPasteBuffer(Window_t id, Atom_t atom, TString &text, Int_t &nchar, Bool_t del); virtual void TranslateCoordinates(Window_t src, Window_t dest, Int_t src_x,Int_t src_y, Int_t &dest_x, Int_t &dest_y, Window_t &child); virtual void GetWindowSize(Drawable_t id, Int_t &x, Int_t &y, UInt_t &w, UInt_t &h); virtual void FillPolygon(Window_t id, GContext_t gc, Point_t *points, Int_t npnt); virtual void QueryPointer(Window_t id, Window_t &rootw, Window_t &childw, Int_t &root_x, Int_t &root_y, Int_t &win_x, Int_t &win_y, UInt_t &mask); virtual void SetBackground(GContext_t gc, ULong_t background); virtual void SetForeground(GContext_t gc, ULong_t foreground); virtual void SetClipRectangles(GContext_t gc, Int_t x, Int_t y, Rectangle_t *recs, Int_t n); virtual void Update(Int_t mode = 0); virtual Region_t CreateRegion(); virtual void DestroyRegion(Region_t reg); virtual void UnionRectWithRegion(Rectangle_t *rect, Region_t src, Region_t dest); virtual Region_t PolygonRegion(Point_t *points, Int_t np, Bool_t winding); virtual void UnionRegion(Region_t rega, Region_t regb, Region_t result); virtual void IntersectRegion(Region_t rega, Region_t regb, Region_t result); virtual void SubtractRegion(Region_t rega, Region_t regb, Region_t result); virtual void XorRegion(Region_t rega, Region_t regb, Region_t result); virtual Bool_t EmptyRegion(Region_t reg); virtual Bool_t PointInRegion(Int_t x, Int_t y, Region_t reg); virtual Bool_t EqualRegion(Region_t rega, Region_t regb); virtual void GetRegionBox(Region_t reg, Rectangle_t *rect); // !!!!!!!! virtual char **ListFonts(char *fontname, Int_t max, Int_t &count); virtual char **ListFonts(const char *fontname, Int_t max, Int_t &count); virtual void FreeFontNames(char **fontlist); virtual Drawable_t CreateImage(UInt_t width, UInt_t height); virtual void GetImageSize(Drawable_t id, UInt_t &width, UInt_t &height); virtual void PutPixel(Drawable_t id, Int_t x, Int_t y, ULong_t pixel); virtual void PutImage(Drawable_t id, GContext_t gc, Drawable_t img, Int_t dx, Int_t dy, Int_t x, Int_t y, UInt_t w, UInt_t h); virtual void DeleteImage(Drawable_t img); // The method to support ASImage (by V.Onuchine unsigned char *GetColorBits(Drawable_t wid, Int_t x = 0, Int_t y = 0, UInt_t w = 0, UInt_t h = 0); Pixmap_t CreatePixmapFromData(unsigned char *bits, UInt_t width, UInt_t height); Window_t GetCurrentWindow() const; //---- Drag and Drop ----- virtual void DeleteProperty(Window_t, Atom_t&); virtual Int_t GetProperty(Window_t, Atom_t, Long_t, Long_t, Bool_t, Atom_t, Atom_t*, Int_t*, ULong_t*, ULong_t*, unsigned char**); virtual void ChangeActivePointerGrab(Window_t, UInt_t, Cursor_t); virtual void ConvertSelection(Window_t, Atom_t&, Atom_t&, Atom_t&, Time_t&); virtual Bool_t SetSelectionOwner(Window_t, Atom_t&); virtual void ChangeProperties(Window_t id, Atom_t property, Atom_t type, Int_t format, UChar_t *data, Int_t len); virtual void SetDNDAware(Window_t, Atom_t *); virtual void SetTypeList(Window_t win, Atom_t prop, Atom_t *typelist); virtual Window_t FindRWindow(Window_t win, Window_t dragwin, Window_t input, int x, int y, int maxd); virtual Bool_t IsDNDAware(Window_t win, Atom_t *typelist); #if 0 // Alas CINT does not understand the complex CPP statement below. // This forces us to edit the file "by hand" (V.Fine 01/03/2005) // #if ROOT_VERSION_CODE < ROOT_VERSION(4,01,02) //---- Methods used for OpenGL ----- virtual Window_t CreateGLWindow(Window_t wind, Visual_t visual = 0, Int_t depth = 0); virtual ULong_t GetWinDC(Window_t wind); virtual ULong_t wglCreateContext(Window_t wind); virtual void wglDeleteContext(ULong_t ctx); virtual void wglMakeCurrent(Window_t wind, ULong_t ctx); virtual void wglSwapLayerBuffers(Window_t wind, UInt_t mode); virtual void glViewport(Int_t x0, Int_t y0, Int_t x1, Int_t y1); virtual void glClearIndex(Float_t fParam); virtual void glClearColor(Float_t red, Float_t green, Float_t blue, Float_t alpha); virtual void glDrawBuffer(UInt_t mode); virtual void glClear(UInt_t mode); virtual void glDisable(UInt_t mode); virtual void glEnable(UInt_t mode); virtual void glFlush(); virtual void glFrontFace(UInt_t mode); virtual void glNewList(UInt_t list, UInt_t mode); virtual void glGetBooleanv(UInt_t mode, UChar_t *bRet); virtual void glGetDoublev(UInt_t mode, Double_t *dRet); virtual void glGetFloatv(UInt_t mode, Float_t *fRet); virtual void glGetIntegerv(UInt_t mode, Int_t *iRet); virtual Int_t glGetError(); virtual void glEndList(); virtual void glBegin(UInt_t mode); virtual void glEnd(); virtual void glPushMatrix(); virtual void glPopMatrix(); virtual void glRotated(Double_t angle, Double_t x, Double_t y, Double_t z); virtual void glTranslated(Double_t x, Double_t y, Double_t z); virtual void glMultMatrixd(const Double_t *matrix); virtual void glColor3fv(const Float_t *color); virtual void glVertex3f(Float_t x, Float_t y, Float_t z); virtual void glVertex3fv(const Float_t *vert); virtual void glIndexi(Int_t index); virtual void glPointSize(Float_t size); virtual void glLineWidth(Float_t width); virtual void glDeleteLists(UInt_t list, Int_t sizei); virtual UInt_t glGenLists(UInt_t list); virtual void glCallList(UInt_t list); virtual void glMatrixMode(UInt_t mode); virtual void glLoadIdentity(); virtual void glFrustum(Double_t min_0, Double_t max_0, Double_t min_1, Double_t max_1, Double_t dnear, Double_t dfar); virtual void glOrtho(Double_t min_0, Double_t max_0, Double_t min_1, Double_t max_1, Double_t dnear, Double_t dfar); virtual void glCullFace(UInt_t mode); virtual void glPolygonMode(UInt_t face, UInt_t mode); virtual void glLoadMatrixd(const Double_t *matrix); virtual void glShadeModel(UInt_t mode); virtual void glNormal3fv(const Float_t *norm); #endif