#ifndef ROOT_Math_VectorUtil_Cint
#define ROOT_Math_VectorUtil_Cint 1
#include "Math/GenVector/VectorUtil.h"
#include "Math/Vector3D.h"
#include "Math/Point3D.h"
#include "Math/Vector4D.h"
#include <iostream>
namespace ROOT {
namespace Math {
XYZVector operator * (double a, XYZVector v) {
return v *= a;
}
XYZPoint operator * (double a, XYZPoint p) {
return p *= a;
}
XYZTVector operator * (double a, XYZTVector v) {
return v *= a;
}
#if defined (linux) || defined (_WIN32) || defined (__APPLE__)
std::ostream & operator<< (std::ostream & os, const XYZVector & v) {
return operator<< <char,char_traits<char> > (os,v);
}
std::ostream & operator<< (std::ostream & os, const XYZPoint & p) {
return operator<< <char,char_traits<char> > (os,p);
}
std::ostream & operator<< (std::ostream & os, const XYZTVector & q) {
return operator<< <char,char_traits<char> > (os,q);
}
#endif
namespace VectorUtil {
double DeltaPhi(const XYZVector & v1, const XYZVector & v2) {
return DeltaPhi<XYZVector, XYZVector>(v1,v2);
}
double DeltaPhi(const RhoEtaPhiVector & v1, const RhoEtaPhiVector & v2) {
return DeltaPhi<RhoEtaPhiVector, RhoEtaPhiVector>(v1,v2);
}
double DeltaPhi(const Polar3DVector & v1, const Polar3DVector & v2) {
return DeltaPhi<Polar3DVector, Polar3DVector>(v1,v2);
}
double DeltaPhi(const XYZPoint & v1, const XYZPoint & v2) {
return DeltaPhi<XYZPoint, XYZPoint>(v1,v2);
}
double DeltaPhi(const Polar3DPoint & v1, const Polar3DPoint & v2) {
return DeltaPhi<Polar3DPoint, Polar3DPoint>(v1,v2);
}
double DeltaPhi(const RhoEtaPhiPoint & v1, const RhoEtaPhiPoint & v2) {
return DeltaPhi<RhoEtaPhiPoint, RhoEtaPhiPoint>(v1,v2);
}
double DeltaPhi(const XYZTVector & v1, const XYZTVector & v2) {
return DeltaPhi<XYZTVector, XYZTVector>(v1,v2);
}
double DeltaPhi(const PtEtaPhiEVector & v1, const PtEtaPhiEVector & v2) {
return DeltaPhi<PtEtaPhiEVector, PtEtaPhiEVector>(v1,v2);
}
double DeltaR(const XYZVector & v1, const XYZVector & v2) {
return DeltaR<XYZVector, XYZVector>(v1,v2);
}
double DeltaR(const RhoEtaPhiVector & v1, const RhoEtaPhiVector & v2) {
return DeltaR<RhoEtaPhiVector, RhoEtaPhiVector>(v1,v2);
}
double DeltaR(const Polar3DVector & v1, const Polar3DVector & v2) {
return DeltaR<Polar3DVector, Polar3DVector>(v1,v2);
}
double DeltaR(const XYZPoint & v1, const XYZPoint & v2) {
return DeltaR<XYZPoint, XYZPoint>(v1,v2);
}
double DeltaR(const Polar3DPoint & v1, const Polar3DPoint & v2) {
return DeltaR<Polar3DPoint, Polar3DPoint>(v1,v2);
}
double DeltaR(const RhoEtaPhiPoint & v1, const RhoEtaPhiPoint & v2) {
return DeltaR<RhoEtaPhiPoint, RhoEtaPhiPoint>(v1,v2);
}
double DeltaR(const XYZTVector & v1, const XYZTVector & v2) {
return DeltaR<XYZTVector, XYZTVector>(v1,v2);
}
double DeltaR(const PtEtaPhiEVector & v1, const PtEtaPhiEVector & v2) {
return DeltaR<PtEtaPhiEVector, PtEtaPhiEVector>(v1,v2);
}
double CosTheta(const XYZVector & v1, const XYZVector & v2) {
return CosTheta<XYZVector, XYZVector>(v1,v2);
}
double CosTheta(const RhoEtaPhiVector & v1, const RhoEtaPhiVector & v2) {
return CosTheta<RhoEtaPhiVector, RhoEtaPhiVector>(v1,v2);
}
double CosTheta(const Polar3DVector & v1, const Polar3DVector & v2) {
return CosTheta<Polar3DVector, Polar3DVector>(v1,v2);
}
double CosTheta(const XYZPoint & v1, const XYZPoint & v2) {
return CosTheta<XYZPoint, XYZPoint>(v1,v2);
}
double CosTheta(const Polar3DPoint & v1, const Polar3DPoint & v2) {
return CosTheta<Polar3DPoint, Polar3DPoint>(v1,v2);
}
double CosTheta(const RhoEtaPhiPoint & v1, const RhoEtaPhiPoint & v2) {
return CosTheta<RhoEtaPhiPoint, RhoEtaPhiPoint>(v1,v2);
}
double CosTheta(const XYZTVector & v1, const XYZTVector & v2) {
return CosTheta<XYZTVector, XYZTVector>(v1,v2);
}
double CosTheta(const PtEtaPhiEVector & v1, const PtEtaPhiEVector & v2) {
return CosTheta<PtEtaPhiEVector, PtEtaPhiEVector>(v1,v2);
}
double Angle(const XYZVector & v1, const XYZVector & v2) {
return Angle<XYZVector, XYZVector>(v1,v2);
}
double Angle(const RhoEtaPhiVector & v1, const RhoEtaPhiVector & v2) {
return Angle<RhoEtaPhiVector, RhoEtaPhiVector>(v1,v2);
}
double Angle(const Polar3DVector & v1, const Polar3DVector & v2) {
return Angle<Polar3DVector, Polar3DVector>(v1,v2);
}
double Angle(const XYZPoint & v1, const XYZPoint & v2) {
return Angle<XYZPoint, XYZPoint>(v1,v2);
}
double Angle(const Polar3DPoint & v1, const Polar3DPoint & v2) {
return Angle<Polar3DPoint, Polar3DPoint>(v1,v2);
}
double Angle(const RhoEtaPhiPoint & v1, const RhoEtaPhiPoint & v2) {
return Angle<RhoEtaPhiPoint, RhoEtaPhiPoint>(v1,v2);
}
double Angle(const XYZTVector & v1, const XYZTVector & v2) {
return Angle<XYZTVector, XYZTVector>(v1,v2);
}
double Angle(const PtEtaPhiEVector & v1, const PtEtaPhiEVector & v2) {
return Angle<PtEtaPhiEVector, PtEtaPhiEVector>(v1,v2);
}
double InvariantMass(const XYZTVector & v1, const XYZTVector & v2) {
return InvariantMass<XYZTVector, XYZTVector>(v1,v2);
}
double InvariantMass(const PtEtaPhiEVector & v1, const PtEtaPhiEVector & v2) {
return InvariantMass<PtEtaPhiEVector, PtEtaPhiEVector>(v1,v2);
}
double InvariantMass(const XYZTVector & v1, const PtEtaPhiEVector & v2) {
return InvariantMass<XYZTVector, PtEtaPhiEVector>(v1,v2);
}
double InvariantMass(const PtEtaPhiEVector & v1, const XYZTVector & v2) {
return InvariantMass<PtEtaPhiEVector, XYZTVector>(v1,v2);
}
}
}
}
#endif
Last change: Wed Jun 25 08:30:32 2008
Last generated: 2008-06-25 08:30
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