#ifndef ROOT_TEveArrowEditor
#define ROOT_TEveArrowEditor
#include "TGedFrame.h"
class TEveGValuator;
class TEveArrow;
class TEveGTriVecValuator;
class TEveArrowEditor : public TGedFrame
{
private:
TEveArrowEditor(const TEveArrowEditor&);
TEveArrowEditor& operator=(const TEveArrowEditor&);
protected:
TEveArrow *fM;
TEveGValuator *fTubeR;
TEveGValuator *fConeR;
TEveGValuator *fConeL;
TEveGTriVecValuator *fOrigin;
TEveGTriVecValuator *fVector;
public:
TEveArrowEditor(const TGWindow* p=0, Int_t width=170, Int_t height=30,
UInt_t options=kChildFrame, Pixel_t back=GetDefaultFrameBackground());
virtual ~TEveArrowEditor() {}
virtual void SetModel(TObject* obj);
void DoTubeR();
void DoConeR();
void DoConeL();
void DoVertex();
ClassDef(TEveArrowEditor, 0);
};
#endif
Last change: Tue Oct 7 11:41:04 2008
Last generated: 2008-10-07 11:41
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