#ifndef ROOT_TEveFrameBoxGL
#define ROOT_TEveFrameBoxGL
#include "TEveUtil.h"
class TEveFrameBox;
class TEveFrameBoxGL
{
private:
TEveFrameBoxGL();
TEveFrameBoxGL(const TEveFrameBoxGL&);
TEveFrameBoxGL& operator=(const TEveFrameBoxGL&);
static void RenderFrame(const TEveFrameBox& b, Bool_t fillp);
public:
virtual ~TEveFrameBoxGL() {}
static void Render(const TEveFrameBox* box);
ClassDef(TEveFrameBoxGL, 0);
};
#endif
Last change: Wed Jun 25 08:36:55 2008
Last generated: 2008-06-25 08:36
This page has been automatically generated. If you have any comments or suggestions about the page layout send a mail to ROOT support, or contact the developers with any questions or problems regarding ROOT.