#ifndef ROOT_TEveLineGL
#define ROOT_TEveLineGL
#include "TGLObject.h"
#include "TPointSet3DGL.h"
class TGLViewer;
class TGLScene;
class TEveLine;
class TEveLineGL : public TPointSet3DGL
{
private:
TEveLineGL(const TEveLineGL&);
TEveLineGL& operator=(const TEveLineGL&);
protected:
TEveLine* fM;
public:
TEveLineGL();
virtual ~TEveLineGL() {}
virtual Bool_t SetModel(TObject* obj, const Option_t* opt=0);
virtual void DirectDraw(TGLRnrCtx & rnrCtx) const;
ClassDef(TEveLineGL, 0);
};
#endif
Last change: Wed Jun 25 08:37:21 2008
Last generated: 2008-06-25 08:37
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