#ifndef ROOT_TEveQuadSetGL
#define ROOT_TEveQuadSetGL
#include "TGLObject.h"
#include "TEveQuadSet.h"
class TEveQuadSetGL : public TGLObject
{
TEveQuadSetGL(const TEveQuadSetGL&);
TEveQuadSetGL& operator=(const TEveQuadSetGL&);
protected:
TEveQuadSet* fM;
Bool_t SetupColor(const TEveDigitSet::DigitBase_t& q) const;
void RenderQuads(TGLRnrCtx & rnrCtx) const;
void RenderLines(TGLRnrCtx & rnrCtx) const;
void RenderHexagons(TGLRnrCtx & rnrCtx) const;
public:
TEveQuadSetGL();
virtual ~TEveQuadSetGL() {}
virtual Bool_t SetModel(TObject* obj, const Option_t* opt=0);
virtual void SetBBox();
virtual void DirectDraw(TGLRnrCtx & rnrCtx) const;
virtual Bool_t IgnoreSizeForOfInterest() const { return kTRUE; }
virtual Bool_t SupportsSecondarySelect() const { return kTRUE; }
virtual void ProcessSelection(TGLRnrCtx & rnrCtx, TGLSelectRecord & rec);
ClassDef(TEveQuadSetGL, 0);
};
#endif
Last change: Tue Aug 26 17:15:26 2008
Last generated: 2008-08-26 17:15
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