#ifndef ROOT_TEveScene
#define ROOT_TEveScene
#include "TEveElement.h"
#include "TEvePad.h"
class TGLScenePad;
class TEveScene : public TEveElementList
{
private:
TEveScene(const TEveScene&);
TEveScene& operator=(const TEveScene&);
protected:
TEvePad *fPad;
TGLScenePad *fGLScene;
Bool_t fChanged;
Bool_t fSmartRefresh;
public:
TEveScene(const Text_t* n="TEveScene", const Text_t* t="");
virtual ~TEveScene();
virtual void CollectSceneParents(List_t& scenes);
void Changed() { fChanged = kTRUE; }
Bool_t IsChanged() const { return fChanged; }
void Repaint(Bool_t dropLogicals=kFALSE);
TGLScenePad* GetGLScene() const { return fGLScene; }
void SetGLScene(TGLScenePad* s) { fGLScene = s; }
virtual void SetName(const Text_t* n);
virtual void Paint(Option_t* option = "");
void DestroyElementRenderers(TEveElement* element);
void DestroyElementRenderers(TObject* rnrObj);
virtual const TGPicture* GetListTreeIcon(Bool_t open=kFALSE);
ClassDef(TEveScene, 0);
};
class TEveSceneList : public TEveElementList
{
private:
TEveSceneList(const TEveSceneList&);
TEveSceneList& operator=(const TEveSceneList&);
protected:
public:
TEveSceneList(const Text_t* n="TEveSceneList", const Text_t* t="");
virtual ~TEveSceneList() {}
void DestroyScenes();
void RepaintChangedScenes(Bool_t dropLogicals);
void RepaintAllScenes(Bool_t dropLogicals);
void DestroyElementRenderers(TEveElement* element);
void ProcessSceneChanges(Bool_t dropLogicals, Set_t& stampSet);
ClassDef(TEveSceneList, 0);
};
#endif
Last change: Mon Nov 24 08:18:55 2008
Last generated: 2008-11-24 08:18
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