#ifndef ROOT_TEveTrackProjectedGL
#define ROOT_TEveTrackProjectedGL
#include "TEveTrackGL.h"
class TGLViewer;
class TGLScene;
class TEveTrackProjected;
class TEveTrackProjectedGL : public TEveTrackGL
{
private:
TEveTrackProjectedGL(const TEveTrackProjectedGL&);
TEveTrackProjectedGL& operator=(const TEveTrackProjectedGL&);
protected:
TEveTrackProjected* fM;
public:
TEveTrackProjectedGL();
virtual ~TEveTrackProjectedGL() {}
virtual Bool_t SetModel(TObject* obj, const Option_t* opt=0);
virtual void DirectDraw(TGLRnrCtx & rnrCtx) const;
ClassDef(TEveTrackProjectedGL, 0);
};
#endif
Last change: Wed Jun 25 08:38:27 2008
Last generated: 2008-06-25 08:38
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