#ifndef ROOT_TEveTriangleSetGL
#define ROOT_TEveTriangleSetGL
#include "TGLObject.h"
class TGLRnrCtx;
class TEveTriangleSet;
class TEveTriangleSetGL : public TGLObject
{
private:
TEveTriangleSetGL(const TEveTriangleSetGL&);
TEveTriangleSetGL& operator=(const TEveTriangleSetGL&);
protected:
TEveTriangleSet* fM;
public:
TEveTriangleSetGL();
virtual ~TEveTriangleSetGL();
virtual Bool_t SetModel(TObject* obj, const Option_t* opt=0);
virtual void SetBBox();
virtual void DirectDraw(TGLRnrCtx & rnrCtx) const;
ClassDef(TEveTriangleSetGL, 0);
};
#endif
Last change: Wed Jun 25 08:38:37 2008
Last generated: 2008-06-25 08:38
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