#include <iostream>
#include <cctype>
#ifdef WIN32
#define NOMINMAX
#endif
#include "TVirtualX.h"
#include "TString.h"
#include "TROOT.h"
#include "TGLOrthoCamera.h"
#include "TGLParametric.h"
#include "TGLIncludes.h"
#include "TVirtualPad.h"
#include "KeySymbols.h"
#include "Buttons.h"
#include "TString.h"
#include "TColor.h"
#include "TMath.h"
namespace
{
void ReplaceUVNames(TString &equation)
{
using namespace std;
const Ssiz_t len = equation.Length();
Int_t vFound = 0;
for (Ssiz_t i = 0; i < len;) {
const char c = equation[i];
if (!isalpha(c)) {
++i;
continue;
} else{
++i;
if (c == 'u' || c == 'v') {
if (i == len || (!isalpha(equation[i]) && !isdigit(equation[i]) && equation[i] != '_')) {
equation[i - 1] = c == 'u' ? 'x' : (++vFound, 'y');
} else {
while (i < len && (isalpha(equation[i]) || isdigit(equation[i]) || equation[i] == '_'))
++i;
}
} else {
while (i < len && (isalpha(equation[i]) || isdigit(equation[i]) || equation[i] == '_'))
++i;
}
}
}
if (!vFound)
equation += "+0*y";
}
}
ClassImp(TGLParametricEquation)
TGLParametricEquation::TGLParametricEquation(const TString &name, const TString &xFun, const TString &yFun,
const TString &zFun, Double_t uMin, Double_t uMax,
Double_t vMin, Double_t vMax)
: TNamed(name, name),
fEquation(0),
fURange(uMin, uMax),
fVRange(vMin, vMax),
fConstrained(kFALSE),
fModified(kFALSE)
{
if (!xFun.Length() || !yFun.Length() || !zFun.Length()) {
Error("TGLParametricEquation", "One of string expressions iz empty");
MakeZombie();
return;
}
TString equation(xFun);
equation.ToLower();
ReplaceUVNames(equation);
fXEquation.reset(new TF2(name + "xEquation", equation.Data(), uMin, uMax, vMin, vMax));
if (fXEquation->IsZombie()) {
MakeZombie();
return;
}
equation = yFun;
equation.ToLower();
ReplaceUVNames(equation);
fYEquation.reset(new TF2(name + "yEquation", equation.Data(), uMin, uMax, vMin, vMax));
if (fYEquation->IsZombie()) {
MakeZombie();
return;
}
equation = zFun;
equation.ToLower();
ReplaceUVNames(equation);
fZEquation.reset(new TF2(name + "zEquation", equation.Data(), uMin, uMax, vMin, vMax));
if (fZEquation->IsZombie())
MakeZombie();
}
TGLParametricEquation::TGLParametricEquation(const TString &name, ParametricEquation_t equation,
Double_t uMin, Double_t uMax, Double_t vMin, Double_t vMax)
: TNamed(name, name),
fEquation(equation),
fURange(uMin, uMax),
fVRange(vMin, vMax),
fConstrained(kFALSE),
fModified(kFALSE)
{
if (!fEquation) {
Error("TGLParametricEquation", "Function ptr is null");
MakeZombie();
}
}
Rgl::Range_t TGLParametricEquation::GetURange()const
{
return fURange;
}
Rgl::Range_t TGLParametricEquation::GetVRange()const
{
return fVRange;
}
Bool_t TGLParametricEquation::IsConstrained()const
{
return fConstrained;
}
void TGLParametricEquation::SetConstrained(Bool_t c)
{
fConstrained = c;
}
Bool_t TGLParametricEquation::IsModified()const
{
return fModified;
}
void TGLParametricEquation::SetModified(Bool_t m)
{
fModified = m;
}
void TGLParametricEquation::EvalVertex(TGLVertex3 &newVertex, Double_t u, Double_t v)const
{
if (fEquation)
return fEquation(newVertex, u, v);
if (IsZombie())
return;
newVertex.X() = fXEquation->Eval(u, v);
newVertex.Y() = fYEquation->Eval(u, v);
newVertex.Z() = fZEquation->Eval(u, v);
}
Int_t TGLParametricEquation::DistancetoPrimitive(Int_t px, Int_t py)
{
if (fPainter.get())
return fPainter->DistancetoPrimitive(px, py);
return 9999;
}
void TGLParametricEquation::ExecuteEvent(Int_t event, Int_t px, Int_t py)
{
if (fPainter.get())
return fPainter->ExecuteEvent(event, px, py);
}
char *TGLParametricEquation::GetObjectInfo(Int_t , Int_t ) const
{
static char mess[] = { "parametric surface" };
return mess;
}
void TGLParametricEquation::Paint(Option_t * )
{
if (!fPainter.get())
fPainter.reset(new TGLHistPainter(this));
fPainter->Paint("dummyoption");
}
ClassImp(TGLParametricPlot)
TGLParametricPlot::TGLParametricPlot(TGLParametricEquation *eq,
TGLOrthoCamera *camera, TGLPaintDevice *dev)
: TGLPlotPainter(camera, dev),
fMeshSize(90),
fShowMesh(kFALSE),
fColorScheme(4),
fEquation(eq)
{
InitGeometry();
InitColors();
}
Bool_t TGLParametricPlot::InitGeometry()
{
Bool_t constrained = fEquation->IsConstrained();
if (fMeshSize * fMeshSize != (Int_t)fMesh.size() || fEquation->IsModified()) {
if (fEquation->IsZombie())
return kFALSE;
fEquation->SetModified(kFALSE);
fMesh.resize(fMeshSize * fMeshSize);
fMesh.SetRowLen(fMeshSize);
const Rgl::Range_t uRange(fEquation->GetURange());
const Rgl::Range_t vRange(fEquation->GetVRange());
const Double_t dU = (uRange.second - uRange.first) / (fMeshSize - 1);
const Double_t dV = (vRange.second - vRange.first) / (fMeshSize - 1);
const Double_t dd = 0.001;
Double_t u = uRange.first;
TGLVertex3 min;
fEquation->EvalVertex(min, uRange.first, vRange.first);
TGLVertex3 max(min), newVert, v1, v2;
using namespace TMath;
for (Int_t i = 0; i < fMeshSize; ++i) {
Double_t v = vRange.first;
for (Int_t j = 0; j < fMeshSize; ++j) {
fEquation->EvalVertex(newVert, u, v);
min.X() = Min(min.X(), newVert.X());
max.X() = Max(max.X(), newVert.X());
min.Y() = Min(min.Y(), newVert.Y());
max.Y() = Max(max.Y(), newVert.Y());
min.Z() = Min(min.Z(), newVert.Z());
max.Z() = Max(max.Z(), newVert.Z());
fMesh[i][j].fPos = newVert;
if (!constrained) {
fEquation->EvalVertex(v1, u + dd, v);
fEquation->EvalVertex(v2, u, v + dd);
Normal2Plane(newVert.CArr(), v1.CArr(), v2.CArr(), fMesh[i][j].fNormal.Arr());
}
v += dV;
}
u += dU;
}
const Double_t xRange = max.X() - min.X(), yRange = max.Y() - min.Y(), zRange = max.Z() - min.Z();
if (!xRange || !yRange || !zRange) {
Error("InitGeometry", "Zero axis range");
return kFALSE;
}
Double_t maxRange = Max(Max(xRange, yRange), zRange);
const Double_t xZoom = maxRange / xRange, yZoom = maxRange / yRange, zZoom = maxRange / zRange;
if (constrained) {
u = uRange.first;
for (Int_t i = 0; i < fMeshSize; ++i) {
Double_t v = vRange.first;
for (Int_t j = 0; j < fMeshSize; ++j) {
TGLVertex3 &ver = fMesh[i][j].fPos;
ver.X() *= xZoom, ver.Y() *= yZoom, ver.Z() *= zZoom;
fEquation->EvalVertex(v1, u + dd, v);
fEquation->EvalVertex(v2, u, v + dd);
v1.X() *= xZoom, v1.Y() *= yZoom, v1.Z() *= zZoom;
v2.X() *= xZoom, v2.Y() *= yZoom, v2.Z() *= zZoom;
Normal2Plane(ver.CArr(), v1.CArr(), v2.CArr(), fMesh[i][j].fNormal.Arr());
v += dV;
}
u += dU;
}
}
using Rgl::Range_t;
constrained ? fBackBox.SetPlotBox(Range_t(min.X(), max.X()), Range_t(min.Y(), max.Y()), Range_t(min.Z(), max.Z())):
fBackBox.SetPlotBox(Range_t(min.X() * xZoom, max.X() * xZoom),
Range_t(min.Y() * yZoom, max.Y() * yZoom),
Range_t(min.Z() * zZoom, max.Z() * zZoom));
if (fCamera) fCamera->SetViewVolume(fBackBox.Get3DBox());
}
return kTRUE;
}
void TGLParametricPlot::StartPan(Int_t px, Int_t py)
{
fMousePosition.fX = px;
fMousePosition.fY = fCamera->GetHeight() - py;
fCamera->StartPan(px, py);
fBoxCut.StartMovement(px, fCamera->GetHeight() - py);
}
void TGLParametricPlot::Pan(Int_t px, Int_t py)
{
if (!MakeGLContextCurrent())
return;
if (fSelectedPart) {
if (fBoxCut.IsActive() && (fSelectedPart >= kXAxis && fSelectedPart <= kZAxis))
fBoxCut.MoveBox(px, fCamera->GetHeight() - py, fSelectedPart);
else
fCamera->Pan(px, py);
}
fUpdateSelection = kTRUE;
}
char *TGLParametricPlot::GetPlotInfo(Int_t , Int_t )
{
static char mess[] = { "parametric surface" };
return mess;
}
void TGLParametricPlot::AddOption(const TString &)
{
}
void TGLParametricPlot::ProcessEvent(Int_t event, Int_t , Int_t py)
{
if (event == kButton1Double && fBoxCut.IsActive()) {
fBoxCut.TurnOnOff();
if (!gVirtualX->IsCmdThread())
gROOT->ProcessLineFast(Form("((TGLPlotPainter *)0x%lx)->Paint()", this));
else
Paint();
} else if (event == kKeyPress) {
if (py == kKey_c || py == kKey_C) {
if (fHighColor)
Info("ProcessEvent", "Switch to true color to use box cut");
else {
fBoxCut.TurnOnOff();
fUpdateSelection = kTRUE;
}
} else if (py == kKey_s || py == kKey_S) {
fColorScheme == 20 ? fColorScheme = -1 : ++fColorScheme;
InitColors();
} else if (py == kKey_w || py == kKey_W) {
fShowMesh = !fShowMesh;
} else if (py == kKey_l || py == kKey_L) {
fMeshSize == kHigh ? fMeshSize = kLow : fMeshSize += 15;
InitGeometry();
InitColors();
}
}
}
void TGLParametricPlot::InitGL()const
{
glEnable(GL_DEPTH_TEST);
glEnable(GL_LIGHTING);
glEnable(GL_LIGHT0);
glDisable(GL_CULL_FACE);
glLightModeli(GL_LIGHT_MODEL_TWO_SIDE, GL_TRUE);
}
void TGLParametricPlot::DrawPlot()const
{
if (!fSelectionPass) {
SetSurfaceColor();
if (fShowMesh) {
glEnable(GL_POLYGON_OFFSET_FILL);
glPolygonOffset(1.f, 1.f);
}
} else {
Rgl::ObjectIDToColor(fSelectionBase, fHighColor);
}
glBegin(GL_TRIANGLES);
for (Int_t i = 0; i < fMeshSize - 1; ++i) {
for (Int_t j = 0; j < fMeshSize - 1; ++j) {
if (fBoxCut.IsActive()) {
using TMath::Min;
using TMath::Max;
const Double_t xMin = Min(Min(fMesh[i][j].fPos.X(), fMesh[i + 1][j].fPos.X()), Min(fMesh[i][j + 1].fPos.X(), fMesh[i + 1][j + 1].fPos.X()));
const Double_t xMax = Max(Max(fMesh[i][j].fPos.X(), fMesh[i + 1][j].fPos.X()), Max(fMesh[i][j + 1].fPos.X(), fMesh[i + 1][j + 1].fPos.X()));
const Double_t yMin = Min(Min(fMesh[i][j].fPos.Y(), fMesh[i + 1][j].fPos.Y()), Min(fMesh[i][j + 1].fPos.Y(), fMesh[i + 1][j + 1].fPos.Y()));
const Double_t yMax = Max(Max(fMesh[i][j].fPos.Y(), fMesh[i + 1][j].fPos.Y()), Max(fMesh[i][j + 1].fPos.Y(), fMesh[i + 1][j + 1].fPos.Y()));
const Double_t zMin = Min(Min(fMesh[i][j].fPos.Z(), fMesh[i + 1][j].fPos.Z()), Min(fMesh[i][j + 1].fPos.Z(), fMesh[i + 1][j + 1].fPos.Z()));
const Double_t zMax = Max(Max(fMesh[i][j].fPos.Z(), fMesh[i + 1][j].fPos.Z()), Max(fMesh[i][j + 1].fPos.Z(), fMesh[i + 1][j + 1].fPos.Z()));
if (fBoxCut.IsInCut(xMin, xMax, yMin, yMax, zMin, zMax))
continue;
}
glNormal3dv(fMesh[i + 1][j + 1].fNormal.CArr());
if(fColorScheme != -1)
glMaterialfv(GL_FRONT_AND_BACK, GL_DIFFUSE, fMesh[i + 1][j + 1].fRGBA);
glVertex3dv(fMesh[i + 1][j + 1].fPos.CArr());
glNormal3dv(fMesh[i][j + 1].fNormal.CArr());
if(fColorScheme != -1)
glMaterialfv(GL_FRONT_AND_BACK, GL_DIFFUSE, fMesh[i][j + 1].fRGBA);
glVertex3dv(fMesh[i][j + 1].fPos.CArr());
glNormal3dv(fMesh[i][j].fNormal.CArr());
if(fColorScheme != -1)
glMaterialfv(GL_FRONT_AND_BACK, GL_DIFFUSE, fMesh[i][j].fRGBA);
glVertex3dv(fMesh[i][j].fPos.CArr());
glNormal3dv(fMesh[i + 1][j].fNormal.CArr());
if(fColorScheme != -1)
glMaterialfv(GL_FRONT_AND_BACK, GL_DIFFUSE, fMesh[i + 1][j].fRGBA);
glVertex3dv(fMesh[i + 1][j].fPos.CArr());
glNormal3dv(fMesh[i + 1][j + 1].fNormal.CArr());
if(fColorScheme != -1)
glMaterialfv(GL_FRONT_AND_BACK, GL_DIFFUSE, fMesh[i + 1][j + 1].fRGBA);
glVertex3dv(fMesh[i + 1][j + 1].fPos.CArr());
glNormal3dv(fMesh[i][j].fNormal.CArr());
if(fColorScheme != -1)
glMaterialfv(GL_FRONT_AND_BACK, GL_DIFFUSE, fMesh[i][j].fRGBA);
glVertex3dv(fMesh[i][j].fPos.CArr());
}
}
glEnd();
if (!fSelectionPass && fShowMesh) {
glDisable(GL_POLYGON_OFFSET_FILL);
const TGLDisableGuard lightGuard(GL_LIGHTING);
const TGLEnableGuard blendGuard(GL_BLEND);
const TGLEnableGuard smoothGuard(GL_LINE_SMOOTH);
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
glColor4d(0., 0., 0., 0.5);
glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
for (Int_t i = 0; i < fMeshSize - 1; ++i) {
for (Int_t j = 0; j < fMeshSize - 1; ++j) {
if (fBoxCut.IsActive()) {
using TMath::Min;
using TMath::Max;
const Double_t xMin = Min(Min(fMesh[i][j].fPos.X(), fMesh[i + 1][j].fPos.X()), Min(fMesh[i][j + 1].fPos.X(), fMesh[i + 1][j + 1].fPos.X()));
const Double_t xMax = Max(Max(fMesh[i][j].fPos.X(), fMesh[i + 1][j].fPos.X()), Max(fMesh[i][j + 1].fPos.X(), fMesh[i + 1][j + 1].fPos.X()));
const Double_t yMin = Min(Min(fMesh[i][j].fPos.Y(), fMesh[i + 1][j].fPos.Y()), Min(fMesh[i][j + 1].fPos.Y(), fMesh[i + 1][j + 1].fPos.Y()));
const Double_t yMax = Max(Max(fMesh[i][j].fPos.Y(), fMesh[i + 1][j].fPos.Y()), Max(fMesh[i][j + 1].fPos.Y(), fMesh[i + 1][j + 1].fPos.Y()));
const Double_t zMin = Min(Min(fMesh[i][j].fPos.Z(), fMesh[i + 1][j].fPos.Z()), Min(fMesh[i][j + 1].fPos.Z(), fMesh[i + 1][j + 1].fPos.Z()));
const Double_t zMax = Max(Max(fMesh[i][j].fPos.Z(), fMesh[i + 1][j].fPos.Z()), Max(fMesh[i][j + 1].fPos.Z(), fMesh[i + 1][j + 1].fPos.Z()));
if (fBoxCut.IsInCut(xMin, xMax, yMin, yMax, zMin, zMax))
continue;
}
glBegin(GL_POLYGON);
glVertex3dv(fMesh[i][j].fPos.CArr());
glVertex3dv(fMesh[i][j + 1].fPos.CArr());
glVertex3dv(fMesh[i + 1][j + 1].fPos.CArr());
glVertex3dv(fMesh[i + 1][j].fPos.CArr());
glEnd();
}
}
glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
}
if (fBoxCut.IsActive())
fBoxCut.DrawBox(fSelectionPass, fSelectedPart);
}
void TGLParametricPlot::InitColors()
{
if (fColorScheme == -1)
return;
const Rgl::Range_t uRange(fEquation->GetURange());
const Float_t dU = Float_t((uRange.second - uRange.first) / (fMeshSize - 1));
Float_t u = Float_t(uRange.first);
for (Int_t i = 0; i < fMeshSize; ++i) {
for (Int_t j = 0; j < fMeshSize; ++j)
Rgl::GetColor(u, uRange.first, uRange.second, fColorScheme, fMesh[i][j].fRGBA);
u += dU;
}
}
void TGLParametricPlot::DrawSectionXOZ()const
{
}
void TGLParametricPlot::DrawSectionYOZ()const
{
}
void TGLParametricPlot::DrawSectionXOY()const
{
}
void TGLParametricPlot::SetSurfaceColor()const
{
const Float_t specular[] = {1.f, 1.f, 1.f, 1.f};
glMaterialfv(GL_FRONT_AND_BACK, GL_SPECULAR, specular);
glMaterialf(GL_FRONT_AND_BACK, GL_SHININESS, 20.f);
if (fColorScheme == -1) {
const Float_t outerDiff[] = {0.5f, 0.42f, 0.f, 1.f};
glMaterialfv(GL_FRONT, GL_DIFFUSE, outerDiff);
const Float_t innerDiff[] = {0.5f, 0.2f, 0.f, 1.f};
glMaterialfv(GL_BACK, GL_DIFFUSE, innerDiff);
}
}
Last change: Wed Jun 25 08:41:11 2008
Last generated: 2008-06-25 08:41
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