#ifndef ROOT_TGeoMaterial
#define ROOT_TGeoMaterial
#ifndef ROOT_TNamed
#include "TNamed.h"
#endif
#ifndef ROOT_TAttFill
#include "TAttFill.h"
#endif
#ifndef ROOT_TGeoElement
#include "TGeoElement.h"
#endif
static const Double_t STP_temperature = 273.15;
static const Double_t STP_pressure = 6.32420e+8;
class TGeoMaterial : public TNamed,
public TAttFill
{
public:
enum EGeoMaterial {
kMatUsed = BIT(17),
kMatSavePrimitive = BIT(18)
};
enum EGeoMaterialState {
kMatStateUndefined,
kMatStateSolid,
kMatStateLiquid,
kMatStateGas
};
protected:
Int_t fIndex;
Double_t fA;
Double_t fZ;
Double_t fDensity;
Double_t fRadLen;
Double_t fIntLen;
Double_t fTemperature;
Double_t fPressure;
EGeoMaterialState fState;
TObject *fShader;
TObject *fCerenkov;
TGeoElement *fElement;
TGeoMaterial(const TGeoMaterial&);
TGeoMaterial& operator=(const TGeoMaterial&);
public:
TGeoMaterial();
TGeoMaterial(const char *name);
TGeoMaterial(const char *name, Double_t a, Double_t z,
Double_t rho, Double_t radlen=0, Double_t intlen=0);
TGeoMaterial(const char *name, Double_t a, Double_t z, Double_t rho,
EGeoMaterialState state, Double_t temperature=STP_temperature, Double_t pressure=STP_pressure);
TGeoMaterial(const char *name, TGeoElement *elem, Double_t rho);
virtual ~TGeoMaterial();
static Double_t Coulomb(Double_t z);
virtual TGeoMaterial *DecayMaterial(Double_t time, Double_t precision=0.001);
virtual void FillMaterialEvolution(TObjArray *population, Double_t precision=0.001);
virtual Int_t GetByteCount() const {return sizeof(this);}
virtual Double_t GetA() const {return fA;}
virtual Double_t GetZ() const {return fZ;}
virtual Int_t GetDefaultColor() const;
virtual Double_t GetDensity() const {return fDensity;}
virtual TGeoElement *GetElement(Int_t i=0) const;
TGeoElement *GetBaseElement() const {return fElement;}
char *GetPointerName() const;
virtual Double_t GetRadLen() const {return fRadLen;}
virtual Double_t GetIntLen() const {return fIntLen;}
Int_t GetIndex();
virtual TObject *GetCerenkovProperties() const {return fCerenkov;}
Char_t GetTransparency() const {return (fFillStyle<3000 || fFillStyle>3100)?0:Char_t(fFillStyle-3000);}
Double_t GetTemperature() const {return fTemperature;}
Double_t GetPressure() const {return fPressure;}
EGeoMaterialState GetState() const {return fState;}
virtual Bool_t IsEq(const TGeoMaterial *other) const;
Bool_t IsUsed() const {return TObject::TestBit(kMatUsed);}
virtual Bool_t IsMixture() const {return kFALSE;}
virtual void Print(const Option_t *option="") const;
virtual void SavePrimitive(ostream &out, Option_t *option = "");
void SetA(Double_t a) {fA = a; SetRadLen(0);}
void SetZ(Double_t z) {fZ = z; SetRadLen(0);}
void SetDensity(Double_t density) {fDensity = density; SetRadLen(0);}
void SetIndex(Int_t index) {fIndex=index;}
virtual void SetCerenkovProperties(TObject* cerenkov) {fCerenkov = cerenkov;}
void SetRadLen(Double_t radlen, Double_t intlen=0.);
void SetUsed(Bool_t flag=kTRUE) {TObject::SetBit(kMatUsed, flag);}
void SetTransparency(Char_t transparency=0) {fFillStyle = 3000+transparency;}
void SetTemperature(Double_t temperature) {fTemperature = temperature;}
void SetPressure(Double_t pressure) {fPressure = pressure;}
void SetState(EGeoMaterialState state) {fState = state;}
static Double_t ScreenFactor(Double_t z);
ClassDef(TGeoMaterial, 5)
};
class TGeoMixture : public TGeoMaterial
{
protected :
Int_t fNelements;
Double_t *fZmixture;
Double_t *fAmixture;
Double_t *fWeights;
Int_t *fNatoms;
TObjArray *fElements;
TGeoMixture(const TGeoMixture&);
TGeoMixture& operator=(const TGeoMixture&);
void AverageProperties();
public:
TGeoMixture();
TGeoMixture(const char *name, Int_t nel, Double_t rho=-1);
virtual ~TGeoMixture();
void AddElement(Double_t a, Double_t z, Double_t weight);
void AddElement(TGeoMaterial *mat, Double_t weight);
void AddElement(TGeoElement *elem, Double_t weight);
void AddElement(TGeoElement *elem, Int_t natoms);
void DefineElement(Int_t iel, Double_t a, Double_t z, Double_t weight);
void DefineElement(Int_t iel, TGeoElement *elem, Double_t weight);
void DefineElement(Int_t iel, Int_t z, Int_t natoms);
virtual TGeoMaterial *DecayMaterial(Double_t time, Double_t precision=0.001);
virtual void FillMaterialEvolution(TObjArray *population, Double_t precision=0.001);
virtual Int_t GetByteCount() const {return 48+12*fNelements;}
virtual TGeoElement *GetElement(Int_t i=0) const;
Int_t GetNelements() const {return fNelements;}
Double_t *GetZmixt() const {return fZmixture;}
Double_t *GetAmixt() const {return fAmixture;}
Double_t *GetWmixt() const {return fWeights;}
Int_t *GetNmixt() const {return fNatoms;}
virtual Bool_t IsEq(const TGeoMaterial *other) const;
virtual Bool_t IsMixture() const {return kTRUE;}
virtual void Print(const Option_t *option="") const;
virtual void SavePrimitive(ostream &out, Option_t *option = "");
void SetA(Double_t a) {fA = a;}
void SetZ(Double_t z) {fZ = z;}
ClassDef(TGeoMixture, 2)
};
inline void TGeoMixture::DefineElement(Int_t, Double_t a, Double_t z, Double_t weight)
{return AddElement(a,z,weight);}
inline void TGeoMixture::DefineElement(Int_t, TGeoElement *elem, Double_t weight)
{return AddElement(elem,weight);}
#endif
Last change: Wed Jun 25 08:44:52 2008
Last generated: 2008-06-25 08:44
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