#ifndef ROOT_TH3
#define ROOT_TH3
#ifndef ROOT_TH1
#include "TH1.h"
#endif
#ifndef ROOT_TAtt3D
#include "TAtt3D.h"
#endif
class TProfile2D;
class TH3 : public TH1, public TAtt3D {
protected:
Double_t fTsumwy;
Double_t fTsumwy2;
Double_t fTsumwxy;
Double_t fTsumwz;
Double_t fTsumwz2;
Double_t fTsumwxz;
Double_t fTsumwyz;
virtual Int_t BufferFill(Double_t, Double_t) {return -2;}
virtual Int_t BufferFill(Double_t, Double_t, Double_t) {return -2;}
virtual Int_t BufferFill(Double_t x, Double_t y, Double_t z, Double_t w);
public:
TH3();
TH3(const char *name,const char *title,Int_t nbinsx,Double_t xlow,Double_t xup
,Int_t nbinsy,Double_t ylow,Double_t yup
,Int_t nbinsz,Double_t zlow,Double_t zup);
TH3(const char *name,const char *title,Int_t nbinsx,const Float_t *xbins
,Int_t nbinsy,const Float_t *ybins
,Int_t nbinsz,const Float_t *zbins);
TH3(const char *name,const char *title,Int_t nbinsx,const Double_t *xbins
,Int_t nbinsy,const Double_t *ybins
,Int_t nbinsz,const Double_t *zbins);
TH3(const TH3&);
virtual ~TH3();
virtual Int_t BufferEmpty(Int_t action=0);
virtual void Copy(TObject &hnew) const;
Int_t Fill(Double_t) {return -1;}
Int_t Fill(Double_t,Double_t) {return -1;}
Int_t Fill(const char*, Double_t) {return -1;}
Int_t Fill(Double_t,const char*,Double_t) {return -1;}
Int_t Fill(const char*,Double_t,Double_t) {return -1;}
Int_t Fill(const char*,const char*,Double_t) {return -1;}
virtual Int_t Fill(Double_t x, Double_t y, Double_t z);
virtual Int_t Fill(Double_t x, Double_t y, Double_t z, Double_t w);
virtual Int_t Fill(const char *namex, const char *namey, const char *namez, Double_t w);
virtual Int_t Fill(const char *namex, Double_t y, const char *namez, Double_t w);
virtual Int_t Fill(const char *namex, const char *namey, Double_t z, Double_t w);
virtual Int_t Fill(Double_t x, const char *namey, const char *namez, Double_t w);
virtual Int_t Fill(Double_t x, const char *namey, Double_t z, Double_t w);
virtual Int_t Fill(Double_t x, Double_t y, const char *namez, Double_t w);
virtual void FillRandom(const char *fname, Int_t ntimes=5000);
virtual void FillRandom(TH1 *h, Int_t ntimes=5000);
virtual void FitSlicesZ(TF1 *f1=0,Int_t binminx=1, Int_t binmaxx=0,Int_t binminy=1, Int_t binmaxy=0,
Int_t cut=0 ,Option_t *option="QNR");
virtual Double_t GetBinWithContent3(Double_t c, Int_t &binx, Int_t &biny, Int_t &binz, Int_t firstx=0, Int_t lastx=0,Int_t firsty=0, Int_t lasty=0, Int_t firstz=0, Int_t lastz=0, Double_t maxdiff=0) const;
virtual Double_t GetCorrelationFactor(Int_t axis1=1,Int_t axis2=2) const;
virtual Double_t GetCovariance(Int_t axis1=1,Int_t axis2=2) const;
virtual void GetRandom3(Double_t &x, Double_t &y, Double_t &z);
virtual void GetStats(Double_t *stats) const;
virtual Double_t Integral(Option_t *option="") const;
virtual Double_t Integral(Int_t, Int_t, Option_t * ="") const {return 0;}
virtual Double_t Integral(Int_t, Int_t, Int_t, Int_t, Option_t * ="") const {return 0;}
virtual Double_t Integral(Int_t binx1, Int_t binx2, Int_t biny1, Int_t biny2, Int_t binz1, Int_t binz2, Option_t *option="") const;
virtual Double_t Interpolate(Double_t x);
virtual Double_t Interpolate(Double_t x, Double_t y);
virtual Double_t Interpolate(Double_t x, Double_t y, Double_t z);
virtual Double_t KolmogorovTest(const TH1 *h2, Option_t *option="") const;
virtual Long64_t Merge(TCollection *list);
TH1D *ProjectionZ(const char *name="_pz", Int_t firstxbin=0, Int_t lastxbin=0, Int_t firstybin=0,
Int_t lastybin=0, Option_t *option="") const;
TH1 *Project3D(Option_t *option="x") const;
TProfile2D *Project3DProfile(Option_t *option="xy") const;
virtual void PutStats(Double_t *stats);
virtual void Reset(Option_t *option="");
virtual void SetShowProjection(const char *option="xy",Int_t nbins=1);
ClassDef(TH3,5)
};
class TH3C : public TH3, public TArrayC {
public:
TH3C();
TH3C(const char *name,const char *title,Int_t nbinsx,Double_t xlow,Double_t xup
,Int_t nbinsy,Double_t ylow,Double_t yup
,Int_t nbinsz,Double_t zlow,Double_t zup);
TH3C(const char *name,const char *title,Int_t nbinsx,const Float_t *xbins
,Int_t nbinsy,const Float_t *ybins
,Int_t nbinsz,const Float_t *zbins);
TH3C(const char *name,const char *title,Int_t nbinsx,const Double_t *xbins
,Int_t nbinsy,const Double_t *ybins
,Int_t nbinsz,const Double_t *zbins);
TH3C(const TH3C &h3c);
virtual ~TH3C();
virtual void AddBinContent(Int_t bin);
virtual void AddBinContent(Int_t bin, Double_t w);
virtual void Copy(TObject &hnew) const;
virtual TH1 *DrawCopy(Option_t *option="") const ;
virtual Double_t GetBinContent(Int_t bin) const;
virtual Double_t GetBinContent(Int_t bin, Int_t) const {return GetBinContent(bin);}
virtual Double_t GetBinContent(Int_t binx, Int_t biny, Int_t binz) const {return GetBinContent(GetBin(binx,biny,binz));}
virtual void Reset(Option_t *option="");
virtual void SetBinContent(Int_t bin, Double_t content);
virtual void SetBinContent(Int_t bin, Int_t, Double_t content) {SetBinContent(bin,content);}
virtual void SetBinContent(Int_t binx, Int_t biny, Int_t binz, Double_t content) {SetBinContent(GetBin(binx,biny,binz),content);}
virtual void SetBinsLength(Int_t n=-1);
TH3C& operator=(const TH3C &h1);
friend TH3C operator*(Float_t c1, TH3C &h1);
friend TH3C operator*(TH3C &h1, Float_t c1) {return operator*(c1,h1);}
friend TH3C operator+(TH3C &h1, TH3C &h2);
friend TH3C operator-(TH3C &h1, TH3C &h2);
friend TH3C operator*(TH3C &h1, TH3C &h2);
friend TH3C operator/(TH3C &h1, TH3C &h2);
ClassDef(TH3C,3)
};
class TH3S : public TH3, public TArrayS {
public:
TH3S();
TH3S(const char *name,const char *title,Int_t nbinsx,Double_t xlow,Double_t xup
,Int_t nbinsy,Double_t ylow,Double_t yup
,Int_t nbinsz,Double_t zlow,Double_t zup);
TH3S(const char *name,const char *title,Int_t nbinsx,const Float_t *xbins
,Int_t nbinsy,const Float_t *ybins
,Int_t nbinsz,const Float_t *zbins);
TH3S(const char *name,const char *title,Int_t nbinsx,const Double_t *xbins
,Int_t nbinsy,const Double_t *ybins
,Int_t nbinsz,const Double_t *zbins);
TH3S(const TH3S &h3s);
virtual ~TH3S();
virtual void AddBinContent(Int_t bin);
virtual void AddBinContent(Int_t bin, Double_t w);
virtual void Copy(TObject &hnew) const;
virtual TH1 *DrawCopy(Option_t *option="") const;
virtual Double_t GetBinContent(Int_t bin) const;
virtual Double_t GetBinContent(Int_t bin, Int_t) const {return GetBinContent(bin);}
virtual Double_t GetBinContent(Int_t binx, Int_t biny, Int_t binz) const {return GetBinContent(GetBin(binx,biny,binz));}
virtual void Reset(Option_t *option="");
virtual void SetBinContent(Int_t bin, Double_t content);
virtual void SetBinContent(Int_t bin, Int_t, Double_t content) {SetBinContent(bin,content);}
virtual void SetBinContent(Int_t binx, Int_t biny, Int_t binz, Double_t content) {SetBinContent(GetBin(binx,biny,binz),content);}
virtual void SetBinsLength(Int_t n=-1);
TH3S& operator=(const TH3S &h1);
friend TH3S operator*(Float_t c1, TH3S &h1);
friend TH3S operator*(TH3S &h1, Float_t c1) {return operator*(c1,h1);}
friend TH3S operator+(TH3S &h1, TH3S &h2);
friend TH3S operator-(TH3S &h1, TH3S &h2);
friend TH3S operator*(TH3S &h1, TH3S &h2);
friend TH3S operator/(TH3S &h1, TH3S &h2);
ClassDef(TH3S,3)
};
class TH3I : public TH3, public TArrayI {
public:
TH3I();
TH3I(const char *name,const char *title,Int_t nbinsx,Double_t xlow,Double_t xup
,Int_t nbinsy,Double_t ylow,Double_t yup
,Int_t nbinsz,Double_t zlow,Double_t zup);
TH3I(const char *name,const char *title,Int_t nbinsx,const Float_t *xbins
,Int_t nbinsy,const Float_t *ybins
,Int_t nbinsz,const Float_t *zbins);
TH3I(const char *name,const char *title,Int_t nbinsx,const Double_t *xbins
,Int_t nbinsy,const Double_t *ybins
,Int_t nbinsz,const Double_t *zbins);
TH3I(const TH3I &h3i);
virtual ~TH3I();
virtual void AddBinContent(Int_t bin);
virtual void AddBinContent(Int_t bin, Double_t w);
virtual void Copy(TObject &hnew) const;
virtual TH1 *DrawCopy(Option_t *option="") const;
virtual Double_t GetBinContent(Int_t bin) const;
virtual Double_t GetBinContent(Int_t bin, Int_t) const {return GetBinContent(bin);}
virtual Double_t GetBinContent(Int_t binx, Int_t biny, Int_t binz) const {return GetBinContent(GetBin(binx,biny,binz));}
virtual void Reset(Option_t *option="");
virtual void SetBinContent(Int_t bin, Double_t content);
virtual void SetBinContent(Int_t bin, Int_t, Double_t content) {SetBinContent(bin,content);}
virtual void SetBinContent(Int_t binx, Int_t biny, Int_t binz, Double_t content) {SetBinContent(GetBin(binx,biny,binz),content);}
virtual void SetBinsLength(Int_t n=-1);
TH3I& operator=(const TH3I &h1);
friend TH3I operator*(Float_t c1, TH3I &h1);
friend TH3I operator*(TH3I &h1, Float_t c1) {return operator*(c1,h1);}
friend TH3I operator+(TH3I &h1, TH3I &h2);
friend TH3I operator-(TH3I &h1, TH3I &h2);
friend TH3I operator*(TH3I &h1, TH3I &h2);
friend TH3I operator/(TH3I &h1, TH3I &h2);
ClassDef(TH3I,3)
};
class TH3F : public TH3, public TArrayF {
public:
TH3F();
TH3F(const char *name,const char *title,Int_t nbinsx,Double_t xlow,Double_t xup
,Int_t nbinsy,Double_t ylow,Double_t yup
,Int_t nbinsz,Double_t zlow,Double_t zup);
TH3F(const char *name,const char *title,Int_t nbinsx,const Float_t *xbins
,Int_t nbinsy,const Float_t *ybins
,Int_t nbinsz,const Float_t *zbins);
TH3F(const char *name,const char *title,Int_t nbinsx,const Double_t *xbins
,Int_t nbinsy,const Double_t *ybins
,Int_t nbinsz,const Double_t *zbins);
TH3F(const TH3F &h3f);
virtual ~TH3F();
virtual void AddBinContent(Int_t bin) {++fArray[bin];}
virtual void AddBinContent(Int_t bin, Double_t w)
{fArray[bin] += Float_t (w);}
virtual void Copy(TObject &hnew) const;
virtual TH1 *DrawCopy(Option_t *option="") const;
virtual Double_t GetBinContent(Int_t bin) const;
virtual Double_t GetBinContent(Int_t bin, Int_t) const {return GetBinContent(bin);}
virtual Double_t GetBinContent(Int_t binx, Int_t biny, Int_t binz) const {return GetBinContent(GetBin(binx,biny,binz));}
virtual void Reset(Option_t *option="");
virtual void SetBinContent(Int_t bin, Double_t content);
virtual void SetBinContent(Int_t bin, Int_t, Double_t content) {SetBinContent(bin,content);}
virtual void SetBinContent(Int_t binx, Int_t biny, Int_t binz, Double_t content) {SetBinContent(GetBin(binx,biny,binz),content);}
virtual void SetBinsLength(Int_t n=-1);
TH3F& operator=(const TH3F &h1);
friend TH3F operator*(Float_t c1, TH3F &h1);
friend TH3F operator*(TH3F &h1, Float_t c1) {return operator*(c1,h1);}
friend TH3F operator+(TH3F &h1, TH3F &h2);
friend TH3F operator-(TH3F &h1, TH3F &h2);
friend TH3F operator*(TH3F &h1, TH3F &h2);
friend TH3F operator/(TH3F &h1, TH3F &h2);
ClassDef(TH3F,3)
};
class TH3D : public TH3, public TArrayD {
public:
TH3D();
TH3D(const char *name,const char *title,Int_t nbinsx,Double_t xlow,Double_t xup
,Int_t nbinsy,Double_t ylow,Double_t yup
,Int_t nbinsz,Double_t zlow,Double_t zup);
TH3D(const char *name,const char *title,Int_t nbinsx,const Float_t *xbins
,Int_t nbinsy,const Float_t *ybins
,Int_t nbinsz,const Float_t *zbins);
TH3D(const char *name,const char *title,Int_t nbinsx,const Double_t *xbins
,Int_t nbinsy,const Double_t *ybins
,Int_t nbinsz,const Double_t *zbins);
TH3D(const TH3D &h3d);
virtual ~TH3D();
virtual void AddBinContent(Int_t bin) {++fArray[bin];}
virtual void AddBinContent(Int_t bin, Double_t w)
{fArray[bin] += Double_t (w);}
virtual void Copy(TObject &hnew) const;
virtual TH1 *DrawCopy(Option_t *option="") const;
virtual Double_t GetBinContent(Int_t bin) const;
virtual Double_t GetBinContent(Int_t bin, Int_t) const {return GetBinContent(bin);}
virtual Double_t GetBinContent(Int_t binx, Int_t biny, Int_t binz) const {return GetBinContent(GetBin(binx,biny,binz));}
virtual void Reset(Option_t *option="");
virtual void SetBinContent(Int_t bin, Double_t content);
virtual void SetBinContent(Int_t bin, Int_t, Double_t content) {SetBinContent(bin,content);}
virtual void SetBinContent(Int_t binx, Int_t biny, Int_t binz, Double_t content) {SetBinContent(GetBin(binx,biny,binz),content);}
virtual void SetBinsLength(Int_t n=-1);
TH3D& operator=(const TH3D &h1);
friend TH3D operator*(Float_t c1, TH3D &h1);
friend TH3D operator*(TH3D &h1, Float_t c1) {return operator*(c1,h1);}
friend TH3D operator+(TH3D &h1, TH3D &h2);
friend TH3D operator-(TH3D &h1, TH3D &h2);
friend TH3D operator*(TH3D &h1, TH3D &h2);
friend TH3D operator/(TH3D &h1, TH3D &h2);
ClassDef(TH3D,3)
};
#endif
Last change: Fri Nov 28 16:56:37 2008
Last generated: 2008-11-28 16:56
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