//
// Macro illustrating automatic dictionary generation and I/O with Lorentz Vectors of floats  
// The dictionary for LorentzVector of float is not in the libMathCore, therefore 
// is generated when parsed the file with CINT. 
//
//  To run  this macro you must do
//
// root[0]: .L  mathcoreVectorFloatIO.C+
// root[1]: runIt();
//Author: Lorenzo Moneta


#include "TRandom.h"
#include "TStopwatch.h"
#include "TSystem.h"
#include "TFile.h"
#include "TTree.h"
#include "TH1D.h"
#include "TCanvas.h"

#include <iostream>

#include "TLorentzVector.h"

#include "Math/Vector4D.h"


#ifdef __MAKECINT__ 
#pragma link C++ class ROOT::Math::PxPyPzE4D<float>+; 
#pragma link C++ class ROOT::Math::LorentzVector<ROOT::Math::PxPyPzE4D<float> >+;
#pragma link C++ typedef ROOT::Math::XYZTVectorF;
#endif 

using namespace ROOT::Math;
 


void write(int n) { 


  TRandom R; 
  TStopwatch timer;




  TFile f1("mathcoreVectorIO_F.root","RECREATE");

  // create tree
  TTree t1("t1","Tree with new Float LorentzVector");

  XYZTVectorF *v1 = new XYZTVectorF();
  t1.Branch("LV branch","ROOT::Math::XYZTVectorF",&v1);

  timer.Start();
  for (int i = 0; i < n; ++i) { 
        double Px = R.Gaus(0,10);
	double Py = R.Gaus(0,10);
	double Pz = R.Gaus(0,10);
	double E  = R.Gaus(100,10);
	//CylindricalEta4D<double> & c = v1->Coordinates();
	//c.SetValues(Px,pY,pZ,E);
	v1->SetCoordinates(Px,Py,Pz,E);
	t1.Fill(); 
  }

  f1.Write();
  timer.Stop();
  std::cout << " Time for new Float Vector " << timer.RealTime() << "  " << timer.CpuTime() << std::endl; 

  t1.Print();

}


void read() { 




  TRandom R; 
  TStopwatch timer;



  TFile f1("mathcoreVectorIO_F.root");

  // create tree
  TTree *t1 = (TTree*)f1.Get("t1");

  XYZTVectorF *v1 = 0;
  t1->SetBranchAddress("LV branch",&v1);

  timer.Start();
  int n = (int) t1->GetEntries();
  std::cout << " Tree Entries " << n << std::endl; 
  double etot=0;
  for (int i = 0; i < n; ++i) { 
    t1->GetEntry(i);
    etot += v1->E();
  }


  timer.Stop();
  std::cout << " Time for new Float Vector " << timer.RealTime() << "  " << timer.CpuTime() << std::endl; 

  std::cout << " E average" << n<< "  " << etot << "  " << etot/double(n) << endl; 


}



void runIt() { 


#if defined(__CINT__) && !defined(__MAKECINT__) 
  gSystem->Load("libMathCore");  
  gSystem->Load("libPhysics");  
  using namespace ROOT::Math;

  cout << "This tutorial can run only using ACliC, you must run it by doing: " << endl;
  cout << "\t  .L tutorials/math/mathcoreVectorFloatIO.C+" << endl; 
  cout << "\t  runIt()" << endl; 

#endif

  
  int nEvents = 100000;

  write(nEvents);

  read();
}

void mathcoreVectorFloatIO() { 

#if defined(__CINT__) && !defined(__MAKECINT__) 
  gSystem->Load("libMathCore");  
  gSystem->Load("libPhysics");  
  using namespace ROOT::Math;

  cout << "This tutorial can run only using ACliC, you must run it by doing: " << endl;
  cout << "\t  .L tutorials/math/mathcoreVectorFloatIO.C+" << endl; 
  cout << "\t  runIt()" << endl; 

#endif

}  

Last change: Wed Dec 17 10:56:15 2008
Last generated: 2008-12-17 10:56

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