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The ilutPushAttrib function pushes the s
ILvoid ilutPushAttrib( ILuint Bits );
ilutPushAttrib pushes a new set of modes and attributes onto the state stack, allowing for "a fresh start".
ILUT_STACK_OVERFLOW - The stack was pushed more times than the current OpenILUT implementation allows. Use ilutPopAttrib to clear the stack. OpenILUT implementations must support a stack depth of at least 32.