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The ilutRenderer function initializes the renderer to use OpenILUT with.
ILboolean ilutRenderer( ILenum Renderer );
ilutRenderer switches the renderer OpenILUT uses and sets OpenILUT to use it. Note that the availability of these #define's is determined by whether their respective ILUT_USE_X #define is uncommented. For example, if ILUT_USE_OPENGL is undefined in ilut.h, ILUT_OPENGL will not be available.