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The ilutGLBindTexImage function binds an image to a generated OpenGL texture.
GLuint ilutGLBindTexImage(
ILvoid
);
None
ILUT_ILLEGAL_OPERATION - There is currently no image bound. Use ilGenImages and ilBindImage before calling this function.
ilGenImages, ilBindImage, ilutOglBuildMipmaps, ilutOglScreen, ilutGLTexImage