| ~SVector<float,3>() |
float | apply(unsigned int i) const |
const float* | Array() const |
float* | Array() |
const float& | At(unsigned int i) const |
float& | At(unsigned int i) |
float* | begin() |
float* | begin() const |
static unsigned int | Dim() |
float* | end() |
float* | end() const |
bool | operator!=(const float& rhs) const |
bool | operator!=(const ROOT::Math::SVector<float,3>& rhs) const |
const float& | operator()(unsigned int i) const |
float& | operator()(unsigned int i) |
ROOT::Math::SVector<float,3>& | operator*=(const float& rhs) |
ROOT::Math::SVector<float,3>& | operator+=(const float& rhs) |
ROOT::Math::SVector<float,3>& | operator+=(const ROOT::Math::SVector<float,3>& rhs) |
ROOT::Math::SVector<float,3>& | operator-=(const float& rhs) |
ROOT::Math::SVector<float,3>& | operator-=(const ROOT::Math::SVector<float,3>& rhs) |
ROOT::Math::SVector<float,3>& | operator/=(const float& rhs) |
bool | operator<(const float& rhs) const |
bool | operator<(const ROOT::Math::SVector<float,3>& rhs) const |
ROOT::Math::SVector<float,3>& | operator=(const float& a1) |
ROOT::Math::SVector<float,3>& | operator=(const ROOT::Math::SVector<float,3>&) |
bool | operator==(const float& rhs) const |
bool | operator==(const ROOT::Math::SVector<float,3>& rhs) const |
bool | operator>(const float& rhs) const |
bool | operator>(const ROOT::Math::SVector<float,3>& rhs) const |
const float& | operator[](unsigned int i) const |
float& | operator[](unsigned int i) |
ostream& | Print(ostream& os) const |
ROOT::Math::SVector<float,3> | SVector<float,3>() |
ROOT::Math::SVector<float,3> | SVector<float,3>(const ROOT::Math::SVector<float,3>& rhs) |
ROOT::Math::SVector<float,3> | SVector<float,3>(const float& a1) |
ROOT::Math::SVector<float,3> | SVector<float,3>(const float* a, unsigned int len) |
ROOT::Math::SVector<float,3> | SVector<float,3>(const float* begin, const float* end) |
ROOT::Math::SVector<float,3> | SVector<float,3>(const float& a1, const float& a2) |
ROOT::Math::SVector<float,3> | SVector<float,3>(const float& a1, const float& a2, const float& a3) |
ROOT::Math::SVector<float,3> | SVector<float,3>(const float& a1, const float& a2, const float& a3, const float& a4) |
ROOT::Math::SVector<float,3> | SVector<float,3>(const float& a1, const float& a2, const float& a3, const float& a4, const float& a5) |
ROOT::Math::SVector<float,3> | SVector<float,3>(const float& a1, const float& a2, const float& a3, const float& a4, const float& a5, const float& a6) |
ROOT::Math::SVector<float,3> | SVector<float,3>(const float& a1, const float& a2, const float& a3, const float& a4, const float& a5, const float& a6, const float& a7) |
ROOT::Math::SVector<float,3> | SVector<float,3>(const float& a1, const float& a2, const float& a3, const float& a4, const float& a5, const float& a6, const float& a7, const float& a8) |
ROOT::Math::SVector<float,3> | SVector<float,3>(const float& a1, const float& a2, const float& a3, const float& a4, const float& a5, const float& a6, const float& a7, const float& a8, const float& a9) |
ROOT::Math::SVector<float,3> | SVector<float,3>(const float& a1, const float& a2, const float& a3, const float& a4, const float& a5, const float& a6, const float& a7, const float& a8, const float& a9, const float& a10) |
ROOT::Math::SVector<float,3>& | Unit() |