| TGLPhysicalShape(const TGLPhysicalShape&) |
| TGLPhysicalShape(UInt_t ID, const TGLLogicalShape& logicalShape, const TGLMatrix& transform, Bool_t invertedWind, const Float_t* rgba) |
| TGLPhysicalShape(UInt_t ID, const TGLLogicalShape& logicalShape, const double* transform, Bool_t invertedWind, const Float_t* rgba) |
virtual | ~TGLPhysicalShape() |
void | AddReference(TGLPShapeRef* ref) |
const TGLBoundingBox& | BoundingBox() const |
virtual void | CalculateShapeLOD(TGLRnrCtx& rnrCtx, Float_t& pixSize, Short_t& shapeLOD) const |
static TClass* | Class() |
const Float_t* | Color() const |
virtual void | Draw(TGLRnrCtx& rnrCtx) const |
const TGLLogicalShape* | GetLogical() const |
TGLPhysicalShape::EManip | GetManip() const |
const TGLPhysicalShape* | GetNextPhysical() const |
TGLVector3 | GetScale() const |
UChar_t | GetSelected() const |
TGLVertex3 | GetTranslation() const |
UInt_t | ID() const |
void | InvokeContextMenu(TContextMenu& menu, UInt_t x, UInt_t y) const |
virtual TClass* | IsA() const |
Bool_t | IsInvisible() const |
Bool_t | IsModified() const |
Bool_t | IsSelected() const |
Bool_t | IsTransparent() const |
void | Modified() |
virtual void | QuantizeShapeLOD(Short_t shapeLOD, Short_t combiLOD, Short_t& quantLOD) const |
void | RemoveReference(TGLPShapeRef* ref) |
void | Rotate(const TGLVertex3& pivot, const TGLVector3& axis, Double_t angle) |
void | Scale(const TGLVector3& scale) |
void | Select(UChar_t select) |
void | SetColor(const Float_t* rgba) |
void | SetColorOnFamily(const Float_t* rgba) |
void | SetDiffuseColor(const Float_t* rgba) |
void | SetDiffuseColor(const UChar_t* rgba) |
void | SetDiffuseColor(Color_t ci, UChar_t transparency) |
void | SetManip(TGLPhysicalShape::EManip manip) |
void | SetTransform(const TGLMatrix& transform) |
void | SetTransform(const Double_t* vals) |
void | SetTranslation(const TGLVertex3& translation) |
void | SetupGLColors(TGLRnrCtx& rnrCtx, const Float_t* color = 0) const |
virtual void | ShowMembers(TMemberInspector& insp, char* parent) |
virtual void | Streamer(TBuffer& b) |
void | StreamerNVirtual(TBuffer& b) |
void | Translate(const TGLVector3& vect) |