General architecture The new ROOT geometry package is a tool designed for building, browsing, tracking and visualizing a detector geometry. The code is independent from other external MC for simulation, therefore it does not contain any constraints related to physics. However, the package defines a number of hooks for tracking, such as media, materials, magnetic field or track state flags, in order to allow interfacing to tracking MC's. The final goal is to be able to use the same geometry for several purposes, such as tracking, reconstruction or visualization, taking advantage of the ROOT features related to bookkeeping, I/O, histograming, browsing and GUI's. The geometrical modeler is the most important component of the package and it provides answers to the basic questions like "Where am I ?" or "How far from the next boundary ?", but also to more complex ones like "How far from the closest surface ?" or "Which is the next crossing along a helix ?". The architecture of the modeler is a combination between a GEANT-like containment scheme and a normal CSG binary tree at the level of shapes. An important common feature of all detector geometry descriptions is the mother-daughter concept. This is the most natural approach when tracking is concerned and imposes a set of constraints to the way geometry is defined. Constructive solid geometry composition is used only in order to create more complex shapes from an existing set of primitives through boolean operations. This feature is not implemented yet but in future full definition of boolean expressions will be supported. Practically every geometry defined in GEANT style can be mapped by the modeler. The basic components used for building the logical hierarchy of the geometry are called "volumes" and "nodes". Volumes (sometimes called "solids") are fully defined geometrical objects having a given shape and medium and possibly containing a list of nodes. Nodes represent just positioned instances of volumes inside a container volume and they are not directly defined by user. They are automatically created as a result of adding one volume inside other or dividing a volume. The geometrical transformation hold by nodes is always defined with respect to their mother (relative positioning). Reflection matrices are allowed. All volumes have to be fully aware of their containees when the geometry is closed. They will build aditional structures (voxels) in order to fasten-up the search algorithms. Finally, nodes can be regarded as bidirectional links between containers and containees objects. The structure defined in this way is a graph structure since volumes are replicable (same volume can become daughter node of several other volumes), every volume becoming a branch in this graph. Any volume in the logical graph can become the actual top volume at run time (see TGeoManager::SetTopVolume()). All functionalities of the modeler will behave in this case as if only the corresponding branch starting from this volume is the registered geometry./* */
A given volume can be positioned several times in the geometry. A volume can be divided according default or user-defined patterns, creating automatically the list of division nodes inside. The elementary volumes created during the dividing process follow the same scheme as usual volumes, therefore it is possible to position further geometrical structures inside or to divide them further more (see TGeoVolume::Divide()). The primitive shapes supported by the package are basically the GEANT3 shapes (see class TGeoShape), arbitrary wedges with eight vertices on two parallel planes. All basic primitives inherits from class TGeoBBox since the bounding box of a solid is essential for the tracking algorithms. They also implement the virtual methods defined in the virtual class TGeoShape (point and segment classification). User-defined primitives can be direcly plugged into the modeler provided that they override these methods. Composite shapes will be soon supported by the modeler. In order to build a TGeoCompositeShape, one will have to define first the primitive components. The object that handle boolean operations among components is called TGeoBoolCombinator and it has to be constructed providing a string boolean expression between the components names. Example for building a simple geometry : void rootgeom() { --- Definition of a simple geometry gSystem->Load("libGeom"); TGeoManager *geom = new TGeoManager("simple1", "Simple geometry"); //--- define some materials TGeoMaterial *matVacuum = new TGeoMaterial("Vacuum", 0,0,0); TGeoMaterial *matAl = new TGeoMaterial("Al", 26.98,13,2.7); //--- define some media TGeoMedium *med; TGeoMedium *Vacuum = new TGeoMedium(1, matVacuum); TGeoMedium *Al = new TGeoMedium(2, matAl); //--- define the transformations TGeoTranslation *tr1 = new TGeoTranslation(20., 0, 0.); TGeoTranslation *tr2 = new TGeoTranslation(10., 0., 0.); TGeoTranslation *tr3 = new TGeoTranslation(10., 20., 0.); TGeoTranslation *tr4 = new TGeoTranslation(5., 10., 0.); TGeoTranslation *tr5 = new TGeoTranslation(20., 0., 0.); TGeoTranslation *tr6 = new TGeoTranslation(-5., 0., 0.); TGeoTranslation *tr7 = new TGeoTranslation(7.5, 7.5, 0.); TGeoRotation *rot1 = new TGeoRotation("rot1", 90., 0., 90., 270., 0., 0.); TGeoCombiTrans *combi1 = new TGeoCombiTrans(7.5, -7.5, 0., rot1); TGeoTranslation *tr8 = new TGeoTranslation(7.5, -5., 0.); TGeoTranslation *tr9 = new TGeoTranslation(7.5, 20., 0.); TGeoTranslation *tr10 = new TGeoTranslation(85., 0., 0.); TGeoTranslation *tr11 = new TGeoTranslation(35., 0., 0.); TGeoTranslation *tr12 = new TGeoTranslation(-15., 0., 0.); TGeoTranslation *tr13 = new TGeoTranslation(-65., 0., 0.); TGeoTranslation *tr14 = new TGeoTranslation(0,0,-100); TGeoCombiTrans *combi2 = new TGeoCombiTrans(0,0,100, new TGeoRotation("rot2",90,180,90,90,180,0)); TGeoCombiTrans *combi3 = new TGeoCombiTrans(100,0,0, new TGeoRotation("rot3",90,270,0,0,90,180)); TGeoCombiTrans *combi4 = new TGeoCombiTrans(-100,0,0, new TGeoRotation("rot4",90,90,0,0,90,0)); TGeoCombiTrans *combi5 = new TGeoCombiTrans(0,100,0, new TGeoRotation("rot5",0,0,90,180,90,270)); TGeoCombiTrans *combi6 = new TGeoCombiTrans(0,-100,0, new TGeoRotation("rot6",180,0,90,180,90,90)); //--- make the top container volume Double_t worldx = 110.; Double_t worldy = 50.; Double_t worldz = 5.; TGeoVolume *top = geom->MakeBox("TOP", Vacuum, 270., 270., 120.); geom->SetTopVolume(top); // mandatory ! //--- build other container volumes TGeoVolume *replica = geom->MakeBox("REPLICA", Vacuum,120,120,120); replica->SetVisibility(kFALSE); TGeoVolume *rootbox = geom->MakeBox("ROOT", Vacuum, 110., 50., 5.); rootbox->SetVisibility(kFALSE); // this will hold word 'ROOT' //--- make letter 'R' TGeoVolume *R = geom->MakeBox("R", Vacuum, 25., 25., 5.); R->SetVisibility(kFALSE); TGeoVolume *bar1 = geom->MakeBox("bar1", Al, 5., 25, 5.); bar1->SetLineColor(kRed); R->AddNode(bar1, 1, tr1); TGeoVolume *bar2 = geom->MakeBox("bar2", Al, 5., 5., 5.); bar2->SetLineColor(kRed); R->AddNode(bar2, 1, tr2); R->AddNode(bar2, 2, tr3); TGeoVolume *tub1 = geom->MakeTubs("tub1", Al, 5., 15., 5., 90., 270.); tub1->SetLineColor(kRed); R->AddNode(tub1, 1, tr4); TGeoVolume *bar3 = geom->MakeArb8("bar3", Al, 5.); bar3->SetLineColor(kRed); TGeoArb8 *arb = (TGeoArb8*)bar3->GetShape(); arb->SetVertex(0, 15., -5.); arb->SetVertex(1, 5., -5.); arb->SetVertex(2, -10., -25.); arb->SetVertex(3, 0., -25.); arb->SetVertex(4, 15., -5.); arb->SetVertex(5, 5., -5.); arb->SetVertex(6, -10., -25.); arb->SetVertex(7, 0., -25.); R->AddNode(bar3, 1, gGeoIdentity); //--- make letter 'O' TGeoVolume *O = geom->MakeBox("O", Vacuum, 25., 25., 5.); O->SetVisibility(kFALSE); TGeoVolume *bar4 = geom->MakeBox("bar4", Al, 5., 7.5, 5.); bar4->SetLineColor(kYellow); O->AddNode(bar4, 1, tr5); O->AddNode(bar4, 2, tr6); TGeoVolume *tub2 = geom->MakeTubs("tub1", Al, 7.5, 17.5, 5., 0., 180.); tub2->SetLineColor(kYellow); O->AddNode(tub2, 1, tr7); O->AddNode(tub2, 2, combi1); //--- make letter 'T' TGeoVolume *T = geom->MakeBox("T", Vacuum, 25., 25., 5.); T->SetVisibility(kFALSE); TGeoVolume *bar5 = geom->MakeBox("bar5", Al, 5., 20., 5.); bar5->SetLineColor(kBlue); T->AddNode(bar5, 1, tr8); TGeoVolume *bar6 = geom->MakeBox("bar6", Al, 17.5, 5., 5.); bar6->SetLineColor(kBlue); T->AddNode(bar6, 1, tr9); //--- add letters to 'ROOT' container rootbox->AddNode(R, 1, tr10); rootbox->AddNode(O, 1, tr11); rootbox->AddNode(O, 2, tr12); rootbox->AddNode(T, 1, tr13); //--- add word 'ROOT' on each face of a cube replica->AddNode(rootbox, 1, tr14); replica->AddNode(rootbox, 2, combi2); replica->AddNode(rootbox, 3, combi3); replica->AddNode(rootbox, 4, combi4); replica->AddNode(rootbox, 5, combi5); replica->AddNode(rootbox, 6, combi6); //--- add four replicas of this cube to top volume top->AddNode(replica, 1, new TGeoTranslation(-150, -150, 0)); top->AddNode(replica, 2, new TGeoTranslation(150, -150, 0)); top->AddNode(replica, 3, new TGeoTranslation(150, 150, 0)); top->AddNode(replica, 4, new TGeoTranslation(-150, 150, 0)); //--- close the geometry geom->CloseGeometry(); //--- draw the ROOT box geom->SetVisLevel(4); top->Draw(); if (gPad) gPad->x3d(); }/* */
TGeoManager - the manager class for the geometry package. TGeoManager class is embedding all the API needed for building and tracking a geometry. It defines a global pointer (gGeoManager) in order to be fully accessible from external code. The mechanism of handling multiple geometries at the same time will be soon implemented. TGeoManager is the owner of all geometry objects defined in a session, therefore users must not try to control their deletion. It contains lists of media, materials, transformations, shapes and volumes. Logical nodes (positioned volumes) are created and destroyed by the TGeoVolume class. Physical nodes and their global transformations are subjected to a caching mechanism due to the sometimes very large memory requirements of logical graph expansion. The caching mechanism is triggered by the total number of physical instances of volumes and the cache manager is a client of TGeoManager. The manager class also controls the painter client. This is linked with ROOT graphical libraries loaded on demand in order to control visualization actions. Rules for building a valid geometry A given geometry can be built in various ways, but there are mandatory steps that have to be followed in order to be validated by the modeler. There are general rules : volumes needs media and shapes in order to be created, both container an containee volumes must be created before linking them together, and the relative transformation matrix must be provided. All branches must have an upper link point otherwise they will not be considered as part of the geometry. Visibility or tracking properties of volumes can be provided both at build time or after geometry is closed, but global visualization settings (see TGeoPainter class) should not be provided at build time, otherwise the drawing package will be loaded. There is also a list of specific rules : positioned daughters should not extrude their mother or intersect with sisters unless this is specified (see TGeoVolume::AddNodeOverlap()), the top volume (containing all geometry tree) must be specified before closing the geometry and must not be positioned - it represents the global reference frame. After building the full geometry tree, the geometry must be closed (see TGeoManager::CloseGeometry()). Voxelization can be redone per volume after this process. Below is the general scheme of the manager class./* */
An interactive session Provided that a geometry was successfully built and closed (for instance the previous example $ROOTSYS/tutorials/geom/rootgeom.C ), the manager class will register itself to ROOT and the logical/physical structures will become immediately browsable. The ROOT browser will display starting from the geometry folder : the list of transformations and media, the top volume and the top logical node. These last two can be fully expanded, any intermediate volume/node in the browser being subject of direct access context menu operations (right mouse button click). All user utilities of classes TGeoManager, TGeoVolume and TGeoNode can be called via the context menu./* */
--- Drawing the geometry Any logical volume can be drawn via TGeoVolume::Draw() member function. This can be direcly accessed from the context menu of the volume object directly from the browser. There are several drawing options that can be set with TGeoManager::SetVisOption(Int_t opt) method : opt=0 - only the content of the volume is drawn, N levels down (default N=3). This is the default behavior. The number of levels to be drawn can be changed via TGeoManager::SetVisLevel(Int_t level) method./* */
opt=1 - the final leaves (e.g. daughters with no containment) of the branch starting from volume are drawn down to the current number of levels. WARNING : This mode is memory consuming depending of the size of geometry, so drawing from top level within this mode should be handled with care for expensive geometries. In future there will be a limitation on the maximum number of nodes to be visualized./* */
opt=2 - only the clicked volume is visualized. This is automatically set by TGeoVolume::DrawOnly() method opt=3 - only a given path is visualized. This is automatically set by TGeoVolume::DrawPath(const char *path) method The current view can be exploded in cartesian, cylindrical or spherical coordinates : TGeoManager::SetExplodedView(Int_t opt). Options may be : - 0 - default (no bombing) - 1 - cartesian coordinates. The bomb factor on each axis can be set with TGeoManager::SetBombX(Double_t bomb) and corresponding Y and Z. - 2 - bomb in cylindrical coordinates. Only the bomb factors on Z and R are considered/* */
- 3 - bomb in radial spherical coordinate : TGeoManager::SetBombR() Volumes themselves support different visualization settings : - TGeoVolume::SetVisibility() : set volume visibility. - TGeoVolume::VisibleDaughters() : set daughters visibility. All these actions automatically updates the current view if any. --- Checking the geometry Several checking methods are accessible from the volume context menu. They generally apply only to the visible parts of the drawn geometry in order to ease geometry checking, and their implementation is in the TGeoChecker class from the painting package. 1. Checking a given point. Can be called from TGeoManager::CheckPoint(Double_t x, Double_t y, Double_t z). This method is drawing the daughters of the volume containing the point one level down, printing the path to the deepest physical node holding this point. It also computes the closest distance to any boundary. The point will be drawn in red./* */
2. Shooting random points. Can be called from TGeoVolume::RandomPoints() (context menu function) and it will draw this volume with current visualization settings. Random points are generated in the bounding box of the top drawn volume. The points are classified and drawn with the color of their deepest container. Only points in visible nodes will be drawn./* */
3. Raytracing. Can be called from TGeoVolume::RandomRays() (context menu of volumes) and will shoot rays from a given point in the local reference frame with random directions. The intersections with displayed nodes will appear as segments having the color of the touched node. Drawn geometry will be then made invisible in order to enhance rays./* */
TGeoManager(const TGeoManager&) | |
virtual void | TObject::DoError(int level, const char* location, const char* fmt, va_list va) const |
void | TObject::MakeZombie() |
TGeoManager& | operator=(const TGeoManager&) |
void | Init() |
Bool_t | InsertPNEId(Int_t uid, Int_t ientry) |
Bool_t | IsLoopingVolumes() const |
void | SetLoopVolumes(Bool_t flag = kTRUE) |
void | UpdateElements() |
void | Voxelize(Option_t* option = 0) |
enum TObject::EStatusBits { | kCanDelete | |
kMustCleanup | ||
kObjInCanvas | ||
kIsReferenced | ||
kHasUUID | ||
kCannotPick | ||
kNoContextMenu | ||
kInvalidObject | ||
}; | ||
enum TObject::[unnamed] { | kIsOnHeap | |
kNotDeleted | ||
kZombie | ||
kBitMask | ||
kSingleKey | ||
kOverwrite | ||
kWriteDelete | ||
}; |
TString | TNamed::fName | object identifier |
TString | TNamed::fTitle | object title |
static Bool_t | fgLock | ! Lock preventing a second geometry to be loaded |
static Int_t | fgVerboseLevel | ! Verbosity level for Info messages (no IO). |
Bool_t | fActivity | ! switch ON/OFF volume activity (default OFF - all volumes active)) |
UChar_t* | fBits | ! bits used for voxelization |
TGeoShape* | fClippingShape | ! clipping shape for raytracing |
Bool_t | fClosed | ! flag that geometry is closed |
TGeoNavigator* | fCurrentNavigator | ! current navigator |
TVirtualGeoTrack* | fCurrentTrack | ! current track |
TGeoVolume* | fCurrentVolume | ! current volume |
Double_t* | fDblBuffer | ! transient dbl buffer |
Int_t | fDblSize | ! dbl buffer size |
Bool_t | fDrawExtra | ! flag that the list of physical nodes has to be drawn |
TGeoElementTable* | fElementTable | ! table of elements |
Int_t | fExplodedView | exploded view mode |
TGeoHMatrix* | fGLMatrix | matrix to be used for view transformations |
TObjArray* | fGShapes | ! list of runtime shapes |
TObjArray* | fGVolumes | ! list of runtime volumes |
THashList* | fHashGVolumes | ! hash list of group volumes providing fast search |
THashList* | fHashPNE | -> hash list of phisical node entries |
THashList* | fHashVolumes | ! hash list of volumes providing fast search |
Int_t* | fIntBuffer | ! transient int buffer |
Int_t | fIntSize | ! int buffer size |
Bool_t | fIsGeomReading | ! flag set when reading geometry |
Bool_t | fIsNodeSelectable | ! flag that nodes are the selected objects in pad rather than volumes |
Int_t* | fKeyPNEId | [fSizePNEId] array of uid values for PN entries |
Bool_t | fLoopVolumes | ! flag volume lists loop |
TGeoVolume* | fMasterVolume | master volume |
TList* | fMaterials | -> list of materials |
TObjArray* | fMatrices | -> list of local transformations |
Bool_t | fMatrixReflection | ! flag for GL reflections |
Bool_t | fMatrixTransform | ! flag for using GL matrix |
Int_t | fMaxVisNodes | maximum number of visible nodes |
TList* | fMedia | -> list of tracking media |
Int_t | fNLevel | maximum accepted level in geometry |
Int_t | fNNodes | total number of physical nodes |
Int_t | fNPNEId | number of PN entries having a unique ID |
TObjArray* | fNavigators | ! list of navigators |
Int_t* | fNodeIdArray | ! array of node id's |
TObjArray* | fNodes | -> current branch of nodes |
Int_t | fNpdg | number of different pdg's stored |
Int_t | fNsegments | number of segments to approximate circles |
Int_t | fNtracks | number of tracks |
TObjArray* | fOverlaps | -> list of geometrical overlaps |
TGeoVolume* | fPaintVolume | ! volume currently painted |
TVirtualGeoPainter* | fPainter | ! current painter |
TString | fParticleName | ! particles to be drawn |
TString | fPath | ! path to current node |
Int_t | fPdgId[256] | pdg conversion table |
TObjArray* | fPdgNames | -> list of pdg names for tracks |
Bool_t | fPhiCut | flag for phi cuts |
Double_t | fPhimax | ! highest range for phi cut |
Double_t | fPhimin | ! lowest range for phi cut |
TObjArray* | fPhysicalNodes | -> list of physical nodes |
TObjArray* | fShapes | -> list of shapes |
Int_t | fSizePNEId | size of the array of unique ID's for PN entries |
Bool_t | fStreamVoxels | flag to allow voxelization I/O |
Bool_t | fTimeCut | time cut for tracks |
Double_t | fTmax | ! upper time limit for tracks drawing |
Double_t | fTmin | ! lower time limit for tracks drawing |
TGeoNode* | fTopNode | ! top physical node |
TGeoVolume* | fTopVolume | ! top level volume in geometry |
TObjArray* | fTracks | -> list of tracks attached to geometry |
TObjArray* | fUniqueVolumes | -> list of unique volumes |
Int_t* | fValuePNEId | [fSizePNEId] array of pointers to PN entries with ID's |
Double_t | fVisDensity | transparency threshold by density |
Int_t | fVisLevel | maximum visualization depth |
Int_t | fVisOption | global visualization option |
TObjArray* | fVolumes | -> list of volumes |
Add a material to the list. Returns index of the material in list.
Add a matrix to the list. Returns index of the matrix in list.
Makes a primary track but do not attach it to the list of tracks. The track can be attached as daughter to another one with TVirtualGeoTrack::AddTrack
Add a navigator in the list of navigators. If it is the first one make it current navigator.
Get the new 'bombed' translation vector according current exploded view mode.
Get the new 'unbombed' translation vector according current exploded view mode.
Register a matrix to the list of matrices. It will be cleaned-up at the destruction TGeoManager.
Replaces all occurences of VORIG with VNEW in the geometry tree. The volume VORIG is not replaced from the list of volumes, but all node referencing it will reference VNEW instead. Returns number of occurences changed.
Transform all volumes named VNAME to assemblies. The volumes must be virtual.
Create a new volume by dividing an existing one (GEANT3 like) Divides MOTHER into NDIV divisions called NAME along axis IAXIS starting at coordinate value START and having size STEP. The created volumes will have tracking media ID=NUMED (if NUMED=0 -> same media as MOTHER) The behavior of the division operation can be triggered using OPTION : OPTION (case insensitive) : N - divide all range in NDIV cells (same effect as STEP<=0) (GSDVN in G3) NX - divide range starting with START in NDIV cells (GSDVN2 in G3) S - divide all range with given STEP. NDIV is computed and divisions will be centered in full range (same effect as NDIV<=0) (GSDVS, GSDVT in G3) SX - same as DVS, but from START position. (GSDVS2, GSDVT2 in G3)
Create rotation matrix named 'mat<index>'. index rotation matrix number theta1 polar angle for axis X phi1 azimuthal angle for axis X theta2 polar angle for axis Y phi2 azimuthal angle for axis Y theta3 polar angle for axis Z phi3 azimuthal angle for axis Z
Create material with given A, Z and density, having an unique id.
Create mixture OR COMPOUND IMAT as composed by THE BASIC nelem materials defined by arrays A,Z and WMAT, having an unique id.
Create mixture OR COMPOUND IMAT as composed by THE BASIC nelem materials defined by arrays A,Z and WMAT, having an unique id.
Create tracking medium numed tracking medium number assigned name tracking medium name nmat material number isvol sensitive volume flag ifield magnetic field fieldm max. field value (kilogauss) tmaxfd max. angle due to field (deg/step) stemax max. step allowed deemax max. fraction of energy lost in a step epsil tracking precision (cm) stmin min. step due to continuous processes (cm) ifield = 0 if no magnetic field; ifield = -1 if user decision in guswim; ifield = 1 if tracking performed with g3rkuta; ifield = 2 if tracking performed with g3helix; ifield = 3 if tracking performed with g3helx3.
Create a node called <name_nr> pointing to the volume called <name> as daughter of the volume called <mother> (gspos). The relative matrix is made of : a translation (x,y,z) and a rotation matrix named <matIROT>. In case npar>0, create the volume to be positioned in mother, according its actual parameters (gsposp). NAME Volume name NUMBER Copy number of the volume MOTHER Mother volume name X X coord. of the volume in mother ref. sys. Y Y coord. of the volume in mother ref. sys. Z Z coord. of the volume in mother ref. sys. IROT Rotation matrix number w.r.t. mother ref. sys. ISONLY ONLY/MANY flag
Create a node called <name_nr> pointing to the volume called <name> as daughter of the volume called <mother> (gspos). The relative matrix is made of : a translation (x,y,z) and a rotation matrix named <matIROT>. In case npar>0, create the volume to be positioned in mother, according its actual parameters (gsposp). NAME Volume name NUMBER Copy number of the volume MOTHER Mother volume name X X coord. of the volume in mother ref. sys. Y Y coord. of the volume in mother ref. sys. Z Z coord. of the volume in mother ref. sys. IROT Rotation matrix number w.r.t. mother ref. sys. ISONLY ONLY/MANY flag
Reset all attributes to default ones. Default attributes for visualization are those defined before closing the geometry.
Closing geometry implies checking the geometry validity, fixing shapes with negative parameters (run-time shapes)building the cache manager, voxelizing all volumes, counting the total number of physical nodes and registring the manager class to the browser.
Make top level node the current node. Updates the cache accordingly. Determine the overlapping state of current node.
Go one level up in geometry. Updates cache accordingly. Determine the overlapping state of current node.
Make a daughter of current node current. Can be called only with a valid daughter index (no check). Updates cache accordingly.
Check if a geometry path is valid without changing the state of the current navigator.
Convert all reflections in geometry to normal rotations + reflected shapes.
Count the total number of nodes starting from a volume, nlevels down.
Draw animation of tracks
Draw random points in the bounding box of a volume.
Check time of finding "Where am I" for n points.
Fill node copy numbers of current branch into an array.
Retrieve cartesian and radial bomb factors.
Find level of virtuality of current overlapping node (number of levels up having the same tracking media.
Compute safe distance from the current point. This represent the distance from POINT to the closest boundary.
Set volume attributes in G3 style.
Set factors that will "bomb" all translations in cartesian and cylindrical coordinates.
Assign a given node to be checked for ovelaps. Any other overlaps will be ignored.
Set the number of points to be generated on the shape outline when checking for overlaps.
set drawing mode : option=0 (default) all nodes drawn down to vislevel option=1 leaves and nodes at vislevel drawn option=2 path is drawn option=4 visibility changed
Set density threshold. Volumes with densities lower than this become transparent.
Optimize voxelization type for all volumes. Save best choice in a macro.
Parse a string boolean expression and do a syntax check. Find top level boolean operator and returns its type. Fill the two substrings to which this operator applies. The returned integer is : -1 : parse error 0 : no boolean operator 1 : union - represented as '+' in expression 2 : difference (subtraction) - represented as '-' in expression 3 : intersection - represented as '*' in expression. Paranthesys should be used to avoid ambiguites. For instance : A+B-C will be interpreted as (A+B)-C which is not the same as A+(B-C) eliminate not needed paranthesys
Returns the deepest node containing fPoint, which must be set a priori.
Cross next boundary and locate within current node The current point must be on the boundary of fCurrentNode.
Compute distance to next boundary within STEPMAX. If no boundary is found, propagate current point along current direction with fStep=STEPMAX. Otherwise propagate with fStep=SNEXT (distance to boundary) and locate/return the next node.
Find distance to next boundary and store it in fStep. Returns node to which this boundary belongs. If PATH is specified, compute only distance to the node to which PATH points. If STEPMAX is specified, compute distance only in case fSafety is smaller than this value. STEPMAX represent the step to be made imposed by other reasons than geometry (usually physics processes). Therefore in this case this method provides the answer to the question : "Is STEPMAX a safe step ?" returning a NULL node and filling fStep with a big number. In case frombdr=kTRUE, the isotropic safety is set to zero. Note : safety distance for the current point is computed ONLY in case STEPMAX is specified, otherwise users have to call explicitly TGeoManager::Safety() if they want this computed for the current point.
Computes as fStep the distance to next daughter of the current volume. The point and direction must be converted in the coordinate system of the current volume. The proposed step limit is fStep.
Returns deepest node containing current point.
Computes fast normal to next crossed boundary, assuming that the current point is close enough to the boundary. Works only after calling FindNextBoundary.
Computes normal vector to the next surface that will be or was already crossed when propagating on a straight line from a given point/direction. Returns the normal vector cosines in the MASTER coordinate system. The dot product of the normal and the current direction is positive defined.
Checks if point (x,y,z) is still in the current node.
Check if a new point with given coordinates is the same as the last located one.
Initialize current point and current direction vector (normalized) in MARS. Return corresponding node.
Initialize current point and current direction vector (normalized) in MARS. Return corresponding node.
Make a default painter if none present. Returns pointer to it.
Fast search for a named volume. All trailing blanks stripped.
Retreive unique id for a volume name. Return -1 if name not found.
Find if a given material duplicates an existing one.
Search for a named material. All trailing blanks stripped.
Search for a named tracking medium. All trailing blanks stripped.
Randomly shoot nrays and plot intersections with surfaces for current top node.
Sets all pointers TGeoVolume::fField to NULL. User data becomes decoupled from geometry. Deletion has to be managed by users.
Make an TGeoArb8 volume.
Make in one step a volume pointing to a box shape with given medium.
Make in one step a volume pointing to a paralelipiped shape with given medium.
Make in one step a volume pointing to a sphere shape with given medium
Make in one step a volume pointing to a torus shape with given medium.
Make in one step a volume pointing to a tube shape with given medium.
Make in one step a volume pointing to a tube segment shape with given medium.
Make in one step a volume pointing to a tube shape with given medium
Make in one step a volume pointing to a tube shape with given medium
Make in one step a volume pointing to a tube shape with given medium
Make in one step a volume pointing to a tube segment shape with given medium
Make in one step a volume pointing to a cone shape with given medium.
Make in one step a volume pointing to a cone segment shape with given medium
Make in one step a volume pointing to a polycone shape with given medium.
Make in one step a volume pointing to a polygone shape with given medium.
Make in one step a volume pointing to a TGeoTrd1 shape with given medium.
Make in one step a volume pointing to a TGeoTrd2 shape with given medium.
Make in one step a volume pointing to a trapezoid shape with given medium.
Make in one step a volume pointing to a twisted trapezoid shape with given medium.
Make a TGeoXtru-shaped volume with nz planes
Creates an aligneable object with unique name corresponding to a path and adds it to the list of alignables. An optional unique ID can be provided, in which case PN entries can be searched fast by uid.
Retreives an existing alignable object at a given index.
Retreives an existing alignable object having a preset UID.
Retreives number of PN entries with or without UID.
Make a physical node from the path pointed by an alignable object with a given name.
Make a physical node from the path pointed by a given alignable object.
Makes a physical node corresponding to a path. If PATH is not specified, makes physical node matching current modeller state.
Refresh physical nodes to reflect the actual geometry paths after alignment was applied. Optionally locks physical nodes (default).
Make a TGeoVolumeMulti handling a list of volumes.
Set type of exploding view (see TGeoPainter::SetExplodedView())
Build the default materials. A list of those can be found in ... new TGeoMaterial("Air", 14.61, 7.3, 0.001205);
Make a rectiliniar step of length fStep from current point (fPoint) on current direction (fDirection). If the step is imposed by geometry, is_geom flag must be true (default). The cross flag specifies if the boundary should be crossed in case of a geometry step (default true). Returns new node after step. Set also on boundary condition.
shoot npoints randomly in a box of 1E-5 arround current point. return minimum distance to points outside
Set the top volume and corresponding node as starting point of the geometry.
Define different tracking media. printf("List of materials :\n"); Int_t nmat = fMaterials->GetSize(); if (!nmat) {printf(" No materials !\n"); return;} Int_t *media = new Int_t[nmat]; memset(media, 0, nmat*sizeof(Int_t)); Int_t imedia = 1; TGeoMaterial *mat, *matref; mat = (TGeoMaterial*)fMaterials->At(0); if (mat->GetMedia()) { for (Int_t i=0; i<nmat; i++) { mat = (TGeoMaterial*)fMaterials->At(i); mat->Print(); } return; } mat->SetMedia(imedia); media[0] = imedia++; mat->Print(); for (Int_t i=0; i<nmat; i++) { mat = (TGeoMaterial*)fMaterials->At(i); for (Int_t j=0; j<i; j++) { matref = (TGeoMaterial*)fMaterials->At(j); if (mat->IsEq(matref)) { mat->SetMedia(media[j]); break; } if (j==(i-1)) { // different material mat->SetMedia(imedia); media[i] = imedia++; mat->Print(); } } }
Classify a given point. See TGeoChecker::CheckPoint().
Geometry checking. - if option contains 'o': Optional overlap checkings (by sampling and by mesh). - if option contains 'b': Optional boundary crossing check + timing per volume. STAGE 1: extensive overlap checking by sampling per volume. Stdout need to be checked by user to get report, then TGeoVolume::CheckOverlaps(0.01, "s") can be called for the suspicious volumes. STAGE2 : normal overlap checking using the shapes mesh - fills the list of overlaps. STAGE3 : shooting NRAYS rays from VERTEX and counting the total number of crossings per volume (rays propagated from boundary to boundary until geometry exit). Timing computed and results stored in a histo. STAGE4 : shooting 1 mil. random rays inside EACH volume and calling FindNextBoundary() + Safety() for each call. The timing is normalized by the number of crossings computed at stage 2 and presented as percentage. One can get a picture on which are the most "burned" volumes during transportation from geometry point of view. Another plot of the timing per volume vs. number of daughters is produced.
Instanciate a TGeoChecker object and investigates the geometry according to option. Not implemented yet. check shapes first
Check all geometry for illegal overlaps within a limit OVLP.
Estimate weight of volume VOL with a precision SIGMA(W)/W better than PRECISION.
Option can be "v" - verbose (default)
computes the total size in bytes of the branch starting with node. The option can specify if all the branch has to be parsed or only the node
Export this geometry to a file -Case 1: root file or root/xml file if filename end with ".root". The key will be named name By default the geometry is saved without the voxelisation info. Use option 'v" to save the voxelisation info. if filename end with ".xml" a root/xml file is produced. -Case 2: C++ script if filename end with ".C" -Case 3: gdml file if filename end with ".gdml" NOTE that to use this option, the PYTHONPATH must be defined like export PYTHONPATH=$ROOTSYS/lib:$ROOTSYS/gdml
Set verbosity level (static function). 0 - suppress messages related to geom-painter visibility level 1 - default value
static function Import a geometry from a gdml or ROOT file -Case 1: gdml if filename ends with ".gdml" the foreign geometry described with gdml is imported executing some python scripts in $ROOTSYS/gdml. NOTE that to use this option, the PYTHONPATH must be defined like export PYTHONPATH=$ROOTSYS/lib:$ROOTSYS/gdml -Case 2: root file (.root) or root/xml file (.xml) Import in memory from filename the geometry with key=name. if name="" (default), the first TGeoManager object in the file is returned. Note that this function deletes the current gGeoManager (if one) before importing the new object.
Set time cut interval for drawing tracks. If called with no arguments, time cut will be disabled.
Convert coordinates from master volume frame to top.
Convert coordinates from top volume frame to master.
{return (TVirtualGeoTrack*)((fNtracks>0)?fTracks->At(fNtracks-1):NULL);}
{return (index<fNtracks)?(TVirtualGeoTrack*)fTracks->At(index):0;}
{return (TGeoPhysicalNode*)fPhysicalNodes->UncheckedAt(i);}
{fCurrentNavigator->SetCurrentPoint(x,y,z);}
{fCurrentNavigator->SetCurrentDirection(nx,ny,nz);}
--- point/vector reference frame conversion
{fCurrentNavigator->LocalToMaster(local, master);}
{fCurrentNavigator->LocalToMasterVect(local, master);}
{fCurrentNavigator->LocalToMasterBomb(local, master);}
{fCurrentNavigator->MasterToLocal(master, local);}
{fCurrentNavigator->MasterToLocalVect(master, local);}
{fCurrentNavigator->MasterToLocalBomb(master, local);}
void SetCache(const TGeoNodeCache *cache) {fCache = (TGeoNodeCache*)cache;}
{return fCurrentNavigator->GetCache();}
--- stack manipulation
{return fCurrentNavigator->PushPath(startlevel);}