#ifndef ROOT_TGLPShapeObj
#define ROOT_TGLPShapeObj
#include <TObject.h>
class TGLPhysicalShape;
class TGLViewer;
class TGLPShapeObj : public TObject
{
public:
TGLPhysicalShape *fPShape;
TGLViewer *fViewer;
TGLPShapeObj() : TObject(), fPShape(0), fViewer(0) {}
TGLPShapeObj(TGLPhysicalShape* sh, TGLViewer* v) :
TObject(), fPShape(sh), fViewer(v) {}
virtual ~TGLPShapeObj() {}
virtual const char* GetName() const { return "Selected"; }
private:
TGLPShapeObj(const TGLPShapeObj &);
TGLPShapeObj& operator=(const TGLPShapeObj &);
ClassDef(TGLPShapeObj, 0)
};
#endif
Last change: Wed Jun 25 08:41:07 2008
Last generated: 2008-06-25 08:41
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