#include "TROOT.h"
#include "THashList.h"
#include "TObjArray.h"
#include "TGeometry.h"
#include "TNode.h"
#include "TMaterial.h"
#include "TBrowser.h"
#include "TClass.h"
TGeometry *gGeometry = 0;
ClassImp(TGeometry)
/*
<img src="gif/na49.gif">
*/
//End_Html
TGeometry::TGeometry()
{
fMaterials = new THashList(100,3);
fMatrices = new THashList(100,3);
fShapes = new THashList(500,3);
fNodes = new TList;
fCurrentNode = 0;
fMaterialPointer = 0;
fMatrixPointer = 0;
fShapePointer = 0;
gGeometry = this;
fBomb = 1;
fMatrix = 0;
fX=fY=fZ =0.0;
fGeomLevel =0;
fIsReflection[fGeomLevel] = kFALSE;
}
TGeometry::TGeometry(const char *name,const char *title ) : TNamed (name, title)
{
fMaterials = new THashList(1000,3);
fMatrices = new THashList(1000,3);
fShapes = new THashList(5000,3);
fNodes = new TList;
fCurrentNode = 0;
fMaterialPointer = 0;
fMatrixPointer = 0;
fShapePointer = 0;
gGeometry = this;
fBomb = 1;
fMatrix = 0;
fX=fY=fZ =0.0;
gROOT->GetListOfGeometries()->Add(this);
fGeomLevel =0;
fIsReflection[fGeomLevel] = kFALSE;
}
TGeometry::TGeometry(const TGeometry& geo) :
TNamed(geo),
fMaterials(geo.fMaterials),
fMatrices(geo.fMatrices),
fShapes(geo.fShapes),
fNodes(geo.fNodes),
fMatrix(geo.fMatrix),
fCurrentNode(geo.fCurrentNode),
fMaterialPointer(geo.fMaterialPointer),
fMatrixPointer(geo.fMatrixPointer),
fShapePointer(geo.fShapePointer),
fBomb(geo.fBomb),
fGeomLevel(geo.fGeomLevel),
fX(geo.fX),
fY(geo.fY),
fZ(geo.fZ)
{
for(Int_t i=0; i<kMAXLEVELS; i++) {
for(Int_t j=0; j<kVectorSize; j++)
fTranslation[i][j]=geo.fTranslation[i][j];
for(Int_t j=0; j<kMatrixSize; j++)
fRotMatrix[i][j]=geo.fRotMatrix[i][j];
fIsReflection[i]=geo.fIsReflection[i];
}
}
TGeometry& TGeometry::operator=(const TGeometry& geo)
{
if(this!=&geo) {
TNamed::operator=(geo);
fMaterials=geo.fMaterials;
fMatrices=geo.fMatrices;
fShapes=geo.fShapes;
fNodes=geo.fNodes;
fMatrix=geo.fMatrix;
fCurrentNode=geo.fCurrentNode;
fMaterialPointer=geo.fMaterialPointer;
fMatrixPointer=geo.fMatrixPointer;
fShapePointer=geo.fShapePointer;
fBomb=geo.fBomb;
fGeomLevel=geo.fGeomLevel;
fX=geo.fX;
fY=geo.fY;
fZ=geo.fZ;
for(Int_t i=0; i<kMAXLEVELS; i++) {
for(Int_t j=0; j<kVectorSize; j++)
fTranslation[i][j]=geo.fTranslation[i][j];
for(Int_t j=0; j<kMatrixSize; j++)
fRotMatrix[i][j]=geo.fRotMatrix[i][j];
fIsReflection[i]=geo.fIsReflection[i];
}
}
return *this;
}
TGeometry::~TGeometry()
{
if (!fMaterials) return;
fMaterials->Delete();
fMatrices->Delete();
fShapes->Delete();
fNodes->Delete();
delete fMaterials;
delete fMatrices;
delete fShapes;
delete fNodes;
delete [] fMaterialPointer;
delete [] fMatrixPointer;
delete [] fShapePointer;
fMaterials = 0;
fMatrices = 0;
fShapes = 0;
fNodes = 0;
fMaterialPointer = 0;
fMatrixPointer = 0;
fShapePointer = 0;
if (gGeometry == this) {
gGeometry = (TGeometry*) gROOT->GetListOfGeometries()->First();
if (gGeometry == this)
gGeometry = (TGeometry*) gROOT->GetListOfGeometries()->After(gGeometry);
}
gROOT->GetListOfGeometries()->Remove(this);
}
void TGeometry::Browse(TBrowser *b)
{
if( b ) {
b->Add( fMaterials, "Materials" );
b->Add( fMatrices, "Rotation Matrices" );
b->Add( fShapes, "Shapes" );
b->Add( fNodes, "Nodes" );
}
}
void TGeometry::cd(const char *)
{
gGeometry = this;
}
void TGeometry::Draw(Option_t *option)
{
TNode *node1 = (TNode*)fNodes->First();
if (node1) node1->Draw(option);
}
TObject *TGeometry::FindObject(const TObject *) const
{
Error("FindObject","Not yet implemented");
return 0;
}
TObject *TGeometry::FindObject(const char *name) const
{
TObjArray *loc = TGeometry::Get(name);
if (loc) return loc->At(0);
return 0;
}
TObjArray *TGeometry::Get(const char *name)
{
static TObjArray *locs = 0;
if (!locs) locs = new TObjArray(2);
TObjArray &loc = *locs;
loc[0] = 0;
loc[1] = 0;
if (!gGeometry) return &loc;
TObject *temp;
TObject *where;
temp = gGeometry->GetListOfMaterials()->FindObject(name);
where = gGeometry->GetListOfMaterials();
if (!temp) {
temp = gGeometry->GetListOfShapes()->FindObject(name);
where = gGeometry->GetListOfShapes();
}
if (!temp) {
temp = gGeometry->GetListOfMatrices()->FindObject(name);
where = gGeometry->GetListOfMatrices();
}
if (!temp) {
temp = gGeometry->GetNode(name);
where = gGeometry;
}
loc[0] = temp;
loc[1] = where;
return &loc;
}
TMaterial *TGeometry::GetMaterial(const char *name) const
{
return (TMaterial*)fMaterials->FindObject(name);
}
TMaterial *TGeometry::GetMaterialByNumber(Int_t number) const
{
TMaterial *mat;
if (number < 0 || number >= fMaterials->GetSize()) return 0;
if (fMaterialPointer) return fMaterialPointer[number];
TIter next(fMaterials);
while ((mat = (TMaterial*) next())) {
if (mat->GetNumber() == number) return mat;
}
return 0;
}
TNode *TGeometry::GetNode(const char *name) const
{
TNode *node= (TNode*)GetListOfNodes()->First();
if (!node) return 0;
if (node->TestBit(kNotDeleted)) return node->GetNode(name);
return 0;
}
TRotMatrix *TGeometry::GetRotMatrix(const char *name) const
{
return (TRotMatrix*)fMatrices->FindObject(name);
}
TRotMatrix *TGeometry::GetRotMatrixByNumber(Int_t number) const
{
TRotMatrix *matrix;
if (number < 0 || number >= fMatrices->GetSize()) return 0;
if (fMatrixPointer) return fMatrixPointer[number];
TIter next(fMatrices);
while ((matrix = (TRotMatrix*) next())) {
if (matrix->GetNumber() == number) return matrix;
}
return 0;
}
TShape *TGeometry::GetShape(const char *name) const
{
return (TShape*)fShapes->FindObject(name);
}
TShape *TGeometry::GetShapeByNumber(Int_t number) const
{
TShape *shape;
if (number < 0 || number >= fShapes->GetSize()) return 0;
if (fShapePointer) return fShapePointer[number];
TIter next(fShapes);
while ((shape = (TShape*) next())) {
if (shape->GetNumber() == number) return shape;
}
return 0;
}
void TGeometry::Local2Master(Double_t *local, Double_t *master)
{
if (GeomLevel()) {
Double_t x,y,z;
Double_t bomb = GetBomb();
Double_t *matrix = &fRotMatrix[GeomLevel()][0];
x = bomb*fX
+ local[0]*matrix[0]
+ local[1]*matrix[3]
+ local[2]*matrix[6];
y = bomb*fY
+ local[0]*matrix[1]
+ local[1]*matrix[4]
+ local[2]*matrix[7];
z = bomb*fZ
+ local[0]*matrix[2]
+ local[1]*matrix[5]
+ local[2]*matrix[8];
master[0] = x; master[1] = y; master[2] = z;
}
else
for (Int_t i=0;i<3;i++) master[i] = local[i];
}
void TGeometry::Local2Master(Float_t *local, Float_t *master)
{
if (GeomLevel()) {
Float_t x,y,z;
Float_t bomb = GetBomb();
Double_t *matrix = &fRotMatrix[GeomLevel()][0];
x = bomb*fX
+ local[0]*matrix[0]
+ local[1]*matrix[3]
+ local[2]*matrix[6];
y = bomb*fY
+ local[0]*matrix[1]
+ local[1]*matrix[4]
+ local[2]*matrix[7];
z = bomb*fZ
+ local[0]*matrix[2]
+ local[1]*matrix[5]
+ local[2]*matrix[8];
master[0] = x; master[1] = y; master[2] = z;
}
else
for (Int_t i=0;i<3;i++) master[i] = local[i];
}
void TGeometry::ls(Option_t *option) const
{
TString opt = option;
opt.ToLower();
if (opt.Contains("m")) {
Printf("=================List of Materials================");
fMaterials->ls(option);
}
if (opt.Contains("r")) {
Printf("=================List of RotationMatrices================");
fMatrices->ls(option);
}
if (opt.Contains("s")) {
Printf("=================List of Shapes==========================");
fShapes->ls(option);
}
if (opt.Contains("n")) {
Printf("=================List of Nodes===========================");
fNodes->ls(option);
}
}
void TGeometry::Master2Local(Double_t *master, Double_t *local)
{
if (GeomLevel()) {
Double_t x,y,z;
Double_t bomb = GetBomb();
Double_t *matrix = &fRotMatrix[GeomLevel()][0];
Double_t xms = master[0] - bomb*fX;
Double_t yms = master[1] - bomb*fY;
Double_t zms = master[2] - bomb*fZ;
x = xms*matrix[0] + yms*matrix[1] + zms*matrix[2];
y = xms*matrix[3] + yms*matrix[4] + zms*matrix[5];
z = xms*matrix[6] + yms*matrix[7] + zms*matrix[8];
local[0] = x; local[1] = y; local[2] = z;
}
else
memcpy(local,master,sizeof(Double_t)* kVectorSize);
}
void TGeometry::Master2Local(Float_t *master, Float_t *local)
{
if (GeomLevel()) {
Float_t x,y,z;
Float_t bomb = GetBomb();
Double_t *matrix = &fRotMatrix[GeomLevel()][0];
Double_t xms = master[0] - bomb*fX;
Double_t yms = master[1] - bomb*fY;
Double_t zms = master[2] - bomb*fZ;
x = xms*matrix[0] + yms*matrix[1] + zms*matrix[2];
y = xms*matrix[3] + yms*matrix[4] + zms*matrix[5];
z = xms*matrix[6] + yms*matrix[7] + zms*matrix[8];
local[0] = x; local[1] = y; local[2] = z;
}
else
memcpy(local,master,sizeof(Float_t)* kVectorSize);
}
void TGeometry::Node(const char *name, const char *title, const char *shapename, Double_t x, Double_t y, Double_t z, const char *matrixname, Option_t *option)
{
new TNode(name,title,shapename,x,y,z,matrixname,option);
}
void TGeometry::RecursiveRemove(TObject *obj)
{
if (fNodes) fNodes->RecursiveRemove(obj);
}
void TGeometry::Streamer(TBuffer &b)
{
if (b.IsReading()) {
UInt_t R__s, R__c;
Version_t R__v = b.ReadVersion(&R__s, &R__c);
if (R__v > 1) {
b.ReadClassBuffer(TGeometry::Class(), this, R__v, R__s, R__c);
} else {
TNamed::Streamer(b);
fMaterials->Streamer(b);
fMatrices->Streamer(b);
fShapes->Streamer(b);
fNodes->Streamer(b);
b >> fBomb;
b.CheckByteCount(R__s, R__c, TGeometry::IsA());
}
Int_t i;
TMaterial *onemat;
TRotMatrix *onematrix;
TShape *oneshape;
Int_t nmat = fMaterials->GetSize();
if (nmat) fMaterialPointer = new TMaterial* [nmat];
TIter nextmat(fMaterials);
i = 0;
while ((onemat = (TMaterial*) nextmat())) {
fMaterialPointer[i] = onemat;
i++;
}
Int_t nrot = fMatrices->GetSize();
if (nrot) fMatrixPointer = new TRotMatrix* [nrot];
TIter nextmatrix(fMatrices);
i = 0;
while ((onematrix = (TRotMatrix*) nextmatrix())) {
fMatrixPointer[i] = onematrix;
i++;
}
Int_t nsha = fShapes->GetSize();
if (nsha) fShapePointer = new TShape* [nsha];
TIter nextshape(fShapes);
i = 0;
while ((oneshape = (TShape*) nextshape())) {
fShapePointer[i] = oneshape;
i++;
}
gROOT->GetListOfGeometries()->Add(this);
fCurrentNode = (TNode*)GetListOfNodes()->First();
} else {
b.WriteClassBuffer(TGeometry::Class(),this);
}
}
void TGeometry::UpdateMatrix(TNode *node)
{
TNode *nodes[kMAXLEVELS];
Int_t i;
for (i=0;i<kVectorSize;i++) fTranslation[0][i] = 0;
for (i=0;i<kMatrixSize;i++) fRotMatrix[0][i] = 0;
fRotMatrix[0][0] = 1; fRotMatrix[0][4] = 1; fRotMatrix[0][8] = 1;
fGeomLevel = 0;
while (node) {
nodes[fGeomLevel] = node;
node = node->GetParent();
fGeomLevel++;
}
fGeomLevel--;
Int_t saveGeomLevel = fGeomLevel;
for (fGeomLevel=1;i<=saveGeomLevel;fGeomLevel++) {
node = nodes[i-1];
UpdateTempMatrix(node->GetX(),node->GetY(),node->GetZ(),node->GetMatrix());
}
}
void TGeometry::UpdateTempMatrix(Double_t x, Double_t y, Double_t z, TRotMatrix *rotMatrix)
{
Double_t *matrix = 0;
Bool_t isReflection = kFALSE;
if (rotMatrix && rotMatrix->GetType()) {
matrix = rotMatrix->GetMatrix();
isReflection = rotMatrix->IsReflection();
}
UpdateTempMatrix( x,y,z, matrix,isReflection);
}
void TGeometry::UpdateTempMatrix(Double_t x, Double_t y, Double_t z, Double_t *matrix,Bool_t isReflection)
{
Int_t i=GeomLevel();
if (i) {
if(matrix) {
UpdateTempMatrix(&(fTranslation[i-1][0]),&fRotMatrix[i-1][0]
,x,y,z,matrix
,&fTranslation[i][0],&fRotMatrix[i][0]);
fX = fTranslation[i][0];
fY = fTranslation[i][1];
fZ = fTranslation[i][2];
fIsReflection[i] = fIsReflection[i-1] ^ isReflection;
} else {
fX = fTranslation[i][0] = fTranslation[i-1][0] + x;
fY = fTranslation[i][1] = fTranslation[i-1][1] + y;
fZ = fTranslation[i][2] = fTranslation[i-1][2] + z;
}
} else {
fX=fY=fZ=0;
fIsReflection[0] = kFALSE;
for (i=0;i<kVectorSize;i++) fTranslation[0][i] = 0;
for (i=0;i<kMatrixSize;i++) fRotMatrix[0][i] = 0;
fRotMatrix[0][0] = 1; fRotMatrix[0][4] = 1; fRotMatrix[0][8] = 1;
}
}
void TGeometry::UpdateTempMatrix(Double_t *dx,Double_t *rmat
, Double_t x, Double_t y, Double_t z, Double_t *matrix
, Double_t *dxnew, Double_t *rmatnew)
{
dxnew[0] = dx[0] + x*rmat[0] + y*rmat[3] + z*rmat[6];
dxnew[1] = dx[1] + x*rmat[1] + y*rmat[4] + z*rmat[7];
dxnew[2] = dx[2] + x*rmat[2] + y*rmat[5] + z*rmat[8];
rmatnew[0] = rmat[0]*matrix[0] + rmat[3]*matrix[1] + rmat[6]*matrix[2];
rmatnew[1] = rmat[1]*matrix[0] + rmat[4]*matrix[1] + rmat[7]*matrix[2];
rmatnew[2] = rmat[2]*matrix[0] + rmat[5]*matrix[1] + rmat[8]*matrix[2];
rmatnew[3] = rmat[0]*matrix[3] + rmat[3]*matrix[4] + rmat[6]*matrix[5];
rmatnew[4] = rmat[1]*matrix[3] + rmat[4]*matrix[4] + rmat[7]*matrix[5];
rmatnew[5] = rmat[2]*matrix[3] + rmat[5]*matrix[4] + rmat[8]*matrix[5];
rmatnew[6] = rmat[0]*matrix[6] + rmat[3]*matrix[7] + rmat[6]*matrix[8];
rmatnew[7] = rmat[1]*matrix[6] + rmat[4]*matrix[7] + rmat[7]*matrix[8];
rmatnew[8] = rmat[2]*matrix[6] + rmat[5]*matrix[7] + rmat[8]*matrix[8];
}
Last change: Wed Jun 25 08:46:02 2008
Last generated: 2008-06-25 08:46
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